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* fix the gouraud shader. improve the cube generator in med.rodri2024-05-231-34/+42
| | | | | | | | gouraud wasn't being applied when the vertex had no material, now it just takes the defaults. also added a new primtest.obj to visualize all the primitives in a single model.
* began work on a model editor. add two more models.rodri2024-05-221-0/+776