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3dee
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3D Environments in Plan 9
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*
new tool: obj. and changes to use the new model(6) format.
rodri
2024-09-26
1
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+1
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with this change some models were also completely turned from obj into model(6) ones: 9fs, cirno, and diablo3.
*
add a little procgen experiment.
rodri
2024-08-27
1
-0
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+1
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use the new readobjmodel function.
rodri
2024-08-07
1
-1
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+1
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began work on a model editor. add two more models.
rodri
2024-05-22
1
-0
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+2
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fix the qball.
rodri
2024-05-15
1
-1
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+1
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use real lengths in solar. bring a qball for vis.
rodri
2024-05-14
1
-0
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+1
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began work on a solar system planetarium.
rodri
2024-05-12
1
-0
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+1
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mkfile: clean all the targets.
rodri
2024-05-03
1
-1
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+1
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mkone → mkmany
rodri
2024-04-24
1
-4
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+5
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crucial step to begin exploration of different 3d environments and their tools.
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fix the empty dir issue for good.
rodri
2024-03-17
1
-3
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+2
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nuke empty dirs before pulldeps.
rodri
2024-02-08
1
-1
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+6
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pull libgraphics deps during pulldeps, not when building.
rodri
2024-02-03
1
-1
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+1
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fix the BIN path and install procedure.
rodri
2024-02-03
1
-1
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+5
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adapted to the new libgraphics and its rendering requirements.
rodri
2024-01-30
1
-13
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+8
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localize the draw channel. put the alloc code in its own module.
rodri
2020-06-29
1
-0
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+1
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roll everything back.
rodri
2020-04-17
1
-8
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+14
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after a year or so of work, i dare create a proper repo.
rgl
2020-02-03
1
-0
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+33