From 22edbd9f543509ab129ba03af92baed79139e07f Mon Sep 17 00:00:00 2001 From: rodri Date: Thu, 23 May 2024 13:20:24 +0000 Subject: fix the gouraud shader. improve the cube generator in med. gouraud wasn't being applied when the vertex had no material, now it just takes the defaults. also added a new primtest.obj to visualize all the primitives in a single model. --- mdl/primtest.obj | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 mdl/primtest.obj (limited to 'mdl') diff --git a/mdl/primtest.obj b/mdl/primtest.obj new file mode 100644 index 0000000..cfee8cb --- /dev/null +++ b/mdl/primtest.obj @@ -0,0 +1,23 @@ +mtllib basis.mtl +v 0 0 0 +v 1 0 0 +v 0 1 0 +v 0 0 1 +v 2 0 0 +v 0 2 0 +v 0 0 2 +v 2.1 0 0 +v 0 2.1 0 +v 0 0 2.1 +usemtl x +f 1 2 3 +l 1 5 +p 8 +usemtl y +f 1 3 4 +l 1 6 +p 9 +usemtl z +f 1 4 2 +l 1 7 +p 10 -- cgit v1.2.3