#include #include #include #include #include "../bench9/b.h" double min(double, double); double dotvec2_sse4(Point2, Point2); double dotvec2_avx(Point2, Point2); double dotvec3_sse4(Point3, Point3); double dotvec3_avx(Point3, Point3); Point2 Pt2b(double, double, double); Point3 crossvec3_sse(Point3, Point3); double hsubpd(double, double); double fma(double, double, double); Point2 addpt2_avx(Point2, Point2); double fmin(double a, double b) { return an > 0 || b1->n > 0){ a = truerand()*frand(); b = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) fmin(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) min(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bdotvec2(int fd) { Bgr g; B *b0, *b1, *b2; Point2 a, b; int i; benchinitgr(&g, "2d dot product"); b0 = benchadd(&g, "dotvec2"); b1 = benchadd(&g, "dotvec2_sse4"); b2 = benchadd(&g, "dotvec2_avx"); while(b0->n > 0 || b1->n > 0){ a = Vec2(truerand()*frand(), truerand()*frand()); b = Vec2(truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) dotvec2(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) dotvec2_sse4(a, b); benchout(b1); benchin(b2); for(i = 0; i < 1e6; i++) dotvec2_avx(a, b); benchout(b2); } benchprintgr(&g, fd); benchfreegr(&g); } static void bdotvec3(int fd) { Bgr g; B *b0, *b1, *b2; Point3 a, b; int i; benchinitgr(&g, "3d dot product"); b0 = benchadd(&g, "dotvec3"); b1 = benchadd(&g, "dotvec3_sse4"); b2 = benchadd(&g, "dotvec3_avx"); while(b0->n > 0 || b1->n > 0){ a = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) dotvec3(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) dotvec3_sse4(a, b); benchout(b1); benchin(b2); for(i = 0; i < 1e6; i++) dotvec3_avx(a, b); benchout(b2); } benchprintgr(&g, fd); benchfreegr(&g); } static void bcrossvec3(int fd) { Bgr g; B *b0, *b1; Point3 a, b; int i; benchinitgr(&g, "3d cross product"); b0 = benchadd(&g, "crossvec3"); b1 = benchadd(&g, "crossvec3_sse"); while(b0->n > 0 || b1->n > 0){ a = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) crossvec3(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) crossvec3_sse(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bPt2(int fd) { Bgr g; B *b0, *b1; double x, y, w; int i; benchinitgr(&g, "Pt2"); b0 = benchadd(&g, "Pt2"); b1 = benchadd(&g, "Pt2b"); while(b0->n > 0 || b1->n > 0){ x = truerand()*frand(); y = truerand()*frand(); w = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) Pt2(x, y, w); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) Pt2b(x, y, w); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bfma(int fd) { Bgr g; B *b0, *b1; double a, b, c; int i; benchinitgr(&g, "multiply + add"); b0 = benchadd(&g, "madd"); b1 = benchadd(&g, "fma_avx"); while(b0->n > 0 || b1->n > 0){ a = truerand()*frand(); b = truerand()*frand(); c = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) madd(a, b, c); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) fma(a, b, c); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void baddpt2(int fd) { Bgr g; B *b0, *b1; Point2 a, b; int i; benchinitgr(&g, "2d point sum"); b0 = benchadd(&g, "addpt2"); b1 = benchadd(&g, "addpt2_avx"); while(b0->n > 0 || b1->n > 0){ a = Pt2(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Pt2(truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) addpt2(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) addpt2_avx(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } void threadmain(int argc, char **argv) { ARGBEGIN{ }ARGEND if(benchwire(0) != 0) fprint(2, "failed to wire: %r\n"); bmin(1); bseparator(1); bdotvec2(1); bseparator(1); bdotvec3(1); bseparator(1); bcrossvec3(1); bseparator(1); bPt2(1); bseparator(1); bfma(1); bseparator(1); baddpt2(1); threadexitsall(nil); }