#include #include #include double min(double, double); double dotvec2_sse4(Point2, Point2); double dotvec2_avx(Point2, Point2); double dotvec3_sse4(Point3, Point3); double dotvec3_avx(Point3, Point3); Point2 Pt2b(double, double, double); Point3 crossvec3_sse(Point3, Point3); double hsubpd(double, double); double fma(double, double, double); Point2 addpt2_avx(Point2, Point2); double fmin(double a, double b) { return a