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* obtain each player's username and show it during battle.rodri2023-09-011-2/+21
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* change mmb to rotate the ship without presenting a menu.rodri2023-09-011-43/+34
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* correct patrolcursor not showing up after finishing a battle.rodri2023-08-311-3/+5
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* show the board labels.rodri2023-08-311-0/+21
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* improved playerq locking.rodri2023-08-311-6/+5
| | | | wrote a little how to play guide.
* forbid placing ships after being done with the layout.rodri2023-08-301-28/+44
| | | | | show the current ship and its length during placement. also made changes to some of the info banners.
* added new cursors and their switching.rodri2023-08-301-28/+71
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* change the cursor based on game state (waiting and playing).rodri2023-08-301-9/+52
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* implemented match conclusion logic and notification.rodri2023-08-291-7/+56
| | | | made the window un-resizable.
* reset the boards after each game.rodri2023-08-291-7/+34
| | | | | | only change turns if the shot was valid. show the opponent's hits on localboard. keep the orientation for consecutive ships while outlaying.
* removed unnecessary pointer.rodri2023-08-291-6/+4
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* major development stride:rodri2023-08-291-66/+96
| | | | | | - implemented per-line msg framing - wrote most of the game logic - fixed an issue where the ship would go off-board when rotated
* show the current state and keep ships from overlapping.rodri2023-08-261-9/+38
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* implemented most of the layout code.rodri2023-08-251-40/+116
| | | | | | added a new util.c to host the cell/coordinate conversions. made the showproc a painter thread instead, to avoid problems with menuhit(2).
* minor ship placement clean up.rodri2023-08-241-7/+12
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* armada placement testing. wrote part of the client netcode.rodri2023-08-241-40/+97
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* added the rules manual.rodri2023-08-161-1/+6
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* added ship drawing and placement procedures.rodri2023-08-151-12/+93
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* latest try of player mgmt procedure. (not working)rodri2023-08-121-11/+97
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* initial commit.rodri2023-08-081-0/+315