#include #include typedef struct Point Point; struct Point { int x, y; }; typedef struct Pointd Pointd; struct Pointd { double x, y, w; }; Point Pt(int x, int y) { return (Point){x, y}; } Pointd Ptd(double x, double y, double w) { return (Pointd){x, y, w}; } vlong t0; void main() { Point p; Pointd pd; t0 = nsec(); p = (Point){2, 3}; fprint(2, "p1 %lldnsec\n", nsec()-t0); t0 = nsec(); p = Pt(2, 3); fprint(2, "p2 %lldnsec\n", nsec()-t0); t0 = nsec(); pd = (Pointd){2.0, 3.0, 1.0}; fprint(2, "pd1 %lldnsec\n", nsec()-t0); t0 = nsec(); pd = Ptd(2.0, 3.0, 1.0); fprint(2, "pd2 %lldnsec\n", nsec()-t0); exits(0); }