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authorrodri <rgl@antares-labs.eu>2020-06-29 18:28:02 +0000
committerrodri <rgl@antares-labs.eu>2020-06-29 18:28:02 +0000
commit6477319da461ad78a120a3c777228eaa8194c9f8 (patch)
treec009fc9bc5a868532d38d3518385e441529b0b2c /mkfile
parent3857a7ad606f4f050411d27fc94116731fddb1b3 (diff)
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bring flat triangle rasterization back, with some goodies for future shading work. add uv coordinates to the vertex.
Diffstat (limited to 'mkfile')
-rw-r--r--mkfile1
1 files changed, 1 insertions, 0 deletions
diff --git a/mkfile b/mkfile
index e3defa5..7911d47 100644
--- a/mkfile
+++ b/mkfile
@@ -4,6 +4,7 @@ LIB=libgraphics.a$O
OFILES=\
camera.$O\
render.$O\
+ triangle.$O\
HFILES=graphics.h ../libgeometry/geometry.h