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* add spotlight params and a light color shading routine. other things.rodri2024-06-101-0/+18
| | | | | | among these other things are clamping the color channels to [0,1] internally, and adding a modulation function for mixing colors/points.
* use the new libgeometry berp routines. add a frame counter to the camstats.rodri2024-03-211-0/+6
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* import the new renderer and clean things up.rodri2024-01-301-0/+26
i integrated the renderer i've been developing on the tinyrend repo and got rid of a bunch of stuff that's no longer necessary. also began structuring things to fit the new interface i have in mind. there are still some artifacts with the projection xforms that cause issues with clipping and division by zero.