From 0abc1ca44de64a689f5877e4b7e194c43a1ddcd8 Mon Sep 17 00:00:00 2001 From: rodri Date: Wed, 2 Oct 2024 20:46:39 +0000 Subject: shorten Shadertab prop names. add quaternion sandwich product utils. --- render.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'render.c') diff --git a/render.c b/render.c index 672b4b5..400593d 100644 --- a/render.c +++ b/render.c @@ -207,7 +207,7 @@ rasterize(Rastertask *task) fsp.v = &prim->v[0]; fsp.p = p; - c = params->stab->fshader(&fsp); + c = params->stab->fs(&fsp); if(c.a == 0) /* discard non-colors */ break; if(ropts & RODepth) @@ -273,7 +273,7 @@ rasterize(Rastertask *task) lerpvertex(fsp.v, &prim->v[0], &prim->v[1], perc); fsp.p = p; - c = params->stab->fshader(&fsp); + c = params->stab->fs(&fsp); if(c.a == 0) /* discard non-colors */ goto discard; if(ropts & RODepth) @@ -327,7 +327,7 @@ discard: berpvertex(fsp.v, &prim->v[0], &prim->v[1], &prim->v[2], bc); fsp.p = p; - c = params->stab->fshader(&fsp); + c = params->stab->fs(&fsp); if(c.a == 0) /* discard non-colors */ continue; if(ropts & RODepth) @@ -482,7 +482,7 @@ tiler(void *arg) vsp.v = &p->v[0]; vsp.idx = 0; - p->v[0].p = params->stab->vshader(&vsp); + p->v[0].p = params->stab->vs(&vsp); if(!isvisible(p->v[0].p)) break; @@ -517,7 +517,7 @@ tiler(void *arg) vsp.v = &p->v[i]; vsp.idx = i; - p->v[i].p = params->stab->vshader(&vsp); + p->v[i].p = params->stab->vs(&vsp); } if(!isvisible(p->v[0].p) || !isvisible(p->v[1].p)){ @@ -563,7 +563,7 @@ tiler(void *arg) vsp.v = &p->v[i]; vsp.idx = i; - p->v[i].p = params->stab->vshader(&vsp); + p->v[i].p = params->stab->vs(&vsp); } if(!isvisible(p->v[0].p) || !isvisible(p->v[1].p) || !isvisible(p->v[2].p)){ -- cgit v1.2.3