#include #include #include #include #include #include #include "libobj/obj.h" #include "graphics.h" #include "internal.h" static void framebufctl_draw(Framebufctl *ctl, Image *dst) { Framebuf *fb; lock(ctl); fb = ctl->getfb(ctl); loadimage(dst, rectaddpt(fb->r, dst->r.min), byteaddr(fb->cb, fb->r.min), bytesperline(fb->r, fb->cb->depth)*Dy(fb->r)); unlock(ctl); } static void framebufctl_memdraw(Framebufctl *ctl, Memimage *dst) { Framebuf *fb; lock(ctl); fb = ctl->getfb(ctl); memimagedraw(dst, dst->r, fb->cb, ZP, nil, ZP, SoverD); unlock(ctl); } static void framebufctl_swap(Framebufctl *ctl) { lock(ctl); ctl->idx ^= 1; unlock(ctl); } static void framebufctl_reset(Framebufctl *ctl) { Framebuf *fb; /* address the back buffer—resetting the front buffer is VERBOTEN */ fb = ctl->getbb(ctl); memsetd(fb->zb, Inf(-1), Dx(fb->r)*Dy(fb->r)); memfillcolor(fb->cb, DTransparent); } static Framebuf * framebufctl_getfb(Framebufctl *ctl) { return ctl->fb[ctl->idx]; /* front buffer */ } static Framebuf * framebufctl_getbb(Framebufctl *ctl) { return ctl->fb[ctl->idx^1]; /* back buffer */ } Framebuf * mkfb(Rectangle r) { Framebuf *fb; fb = emalloc(sizeof *fb); memset(fb, 0, sizeof *fb); fb->cb = eallocmemimage(r, RGBA32); fb->zb = emalloc(Dx(r)*Dy(r)*sizeof(*fb->zb)); memsetd(fb->zb, Inf(-1), Dx(r)*Dy(r)); fb->r = r; return fb; } void rmfb(Framebuf *fb) { free(fb->zb); freememimage(fb->cb); free(fb); } Framebufctl * mkfbctl(Rectangle r) { Framebufctl *fc; fc = emalloc(sizeof *fc); memset(fc, 0, sizeof *fc); fc->fb[0] = mkfb(r); fc->fb[1] = mkfb(r); fc->draw = framebufctl_draw; fc->memdraw = framebufctl_memdraw; fc->swap = framebufctl_swap; fc->reset = framebufctl_reset; fc->getfb = framebufctl_getfb; fc->getbb = framebufctl_getbb; return fc; } void rmfbctl(Framebufctl *fc) { rmfb(fc->fb[1]); rmfb(fc->fb[0]); free(fc); }