#include #include #include #include #include #include #include "libobj/obj.h" #include "graphics.h" #include "internal.h" int min(int a, int b) { return a < b? a: b; } int max(int a, int b) { return a > b? a: b; } double fmin(double a, double b) { return a < b? a: b; } double fmax(double a, double b) { return a > b? a: b; } void memsetd(double *p, double v, usize len) { double *dp; for(dp = p; dp < p+len; dp++) *dp = v; } Memimage * rgb(ulong c) { Memimage *i; i = eallocmemimage(UR, screen->chan); i->flags |= Frepl; i->clipr = Rect(-1e6, -1e6, 1e6, 1e6); memfillcolor(i, c); return i; }