#include #include #include #include #include #include #include "libobj/obj.h" #include "graphics.h" #include "internal.h" static void viewport_draw(Viewport *v, Image *dst) { Point scale; /* no downsampling support yet */ scale.x = max(min(v->bx.x, Dx(dst->r)/Dx(v->r)), 1); scale.y = max(min(v->by.y, Dy(dst->r)/Dy(v->r)), 1); if(scale.x > 1 || scale.y > 1) v->fbctl->upscaledraw(v->fbctl, dst, scale); else v->fbctl->draw(v->fbctl, dst); } static void viewport_memdraw(Viewport *v, Memimage *dst) { Point scale; /* no downsampling support yet */ scale.x = max(min(v->bx.x, Dx(dst->r)/Dx(v->r)), 1); scale.y = max(min(v->by.y, Dy(dst->r)/Dy(v->r)), 1); if(scale.x > 1 || scale.y > 1) v->fbctl->upscalememdraw(v->fbctl, dst, scale); else v->fbctl->memdraw(v->fbctl, dst); } static void viewport_setscale(Viewport *v, double sx, double sy) { assert(sx > 0 && sy > 0); v->bx.x = sx; v->by.y = sy; } static void viewport_setscalefilter(Viewport *v, int f) { v->fbctl->upfilter = f; } static Framebuf * viewport_getfb(Viewport *v) { return v->fbctl->getfb(v->fbctl); } Viewport * mkviewport(Rectangle r) { Viewport *v; v = emalloc(sizeof *v); v->p = Pt2(0,0,1); v->bx = Vec2(1,0); v->by = Vec2(0,1); v->fbctl = mkfbctl(r); v->r = r; v->draw = viewport_draw; v->memdraw = viewport_memdraw; v->setscale = viewport_setscale; v->setscalefilter = viewport_setscalefilter; v->getfb = viewport_getfb; return v; } void rmviewport(Viewport *v) { if(v == nil) return; rmfbctl(v->fbctl); free(v); }