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* leave a single, general error reporting fn. add specular map support.HEADmasterrodri2024-10-071-94/+103
| | | | improvements to path handling.
* allow parentheses in material names (this is getting ridiculous.)rodri2024-10-071-1/+1
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* add an opacity parameter in OBJColor to discard non-colors.rodri2024-09-261-0/+4
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* don't write a \n to errstr. survive referring to files in dot.rodri2024-09-251-4/+12
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* improve the mtl parser.rodri2024-09-251-21/+58
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* allow '-' in object and material names.rodri2024-09-211-3/+3
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* add support for normal map loading.rodri2024-05-281-19/+40
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* attach material properties to points and lines as well.rodri2024-05-031-0/+4
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* add support to load diffuse color texture maps.rodri2024-03-061-1/+102
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* don't fail if there's no material file.rodri2024-03-061-3/+3
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* don't try to find a material when the list is empty.rodri2024-02-201-1/+1
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* added support for material (.mtl) files.rodri2024-02-181-2/+288
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* allow object names to have '.' and '_'.rodri2023-12-301-1/+1
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* improve element insertion procedure.rodri2023-12-111-7/+4
| | | | | | | brought the processing time of a 38MB file from 26 minutes down to less than 20 seconds with this change. it was a very naive insertion procedure that was waiting to be pruned.
* add support for multiple vertex type indices in face elements.rodri2023-11-111-25/+58
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* standalone version release.rodri2020-04-121-0/+584