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-rw-r--r--todo13
1 files changed, 8 insertions, 5 deletions
diff --git a/todo b/todo
index 6827ae2..bccfa18 100644
--- a/todo
+++ b/todo
@@ -7,11 +7,14 @@
[ ] hyperjump
[ ] minskytron effect
[ ] engine damage on every jump
-[ ] different screens for each game state
- [ ] intro
- [ ] connecting to server
- [ ] waiting for a player
- [ ] main game
+[✓] different screens for each game state
+ [✓] intro
+ [✓] connecting to server
+ [✓] waiting for a player
+ [✓] main game
[ ] reduce the amount of data sent on every NSsimstate packet
[?] the client must try to connect continously
> there's an error in the udp stack that doesn't allow the client to receive packets if run before the server is up.
+[ ] more realistic DEC Type 30 CRT emulation
+ [ ] the right colors (fg: 0x3daaf7, fgblur: 0x0063eb, bg0: 0x79cc3e, bg1: 0x7eba1e)
+ [ ] the right decay function