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* first stages of a full-featured client.rodri2021-07-274-23/+149
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* added a #s command interface for monitoring and control.rodri2021-07-251-0/+64
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* implemented parties to hold PvP match info.rodri2021-07-258-135/+237
| | | | | | started serializing game state through the wire. made some major changes to the Lobby struct, plus the ability to check the health of every connection. added some more debug statements, did some cleanup and put more checks.
* some corrections.rodri2021-07-232-3/+3
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* implemented a lobby for users waiting to join a party.rodri2021-07-236-23/+248
| | | | brought the pack/unpack procedures from ssh(1).
* implement a primitive VLA to keep connection state.rodri2021-07-212-6/+34
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* implemented very basic server broadcasting.rodri2021-07-218-39/+159
| | | | | got rid of unnecessary (at least for now) code. brought some e-funcs.
* initial commit.rodri2021-07-219-0/+385
implemented basic server loop, with separate threads to handle connections and run the simulations.