From 9942eb201a657640cf244b261008b850352a29f3 Mon Sep 17 00:00:00 2001 From: rodri Date: Wed, 28 Jul 2021 22:15:15 +0000 Subject: brought the Sprite struct for future animations. implemented per-party game state and dynamics. now the state is broadcast after integration, not before. fixed a bug in the broadcast procedure where it would keep referencing an already freed Party and its players. implemented a proper Keymap the user will be able to configure. added mkfile rules to manage installation and dependencies. defined a ton of structs in dat.h for new game objects. started work on a general vector model abstraction to define ship `skins'. removed some debug clauses we no longer need. fixed some other ones. --- mkfile | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'mkfile') diff --git a/mkfile b/mkfile index c9c09ff..7b27036 100644 --- a/mkfile +++ b/mkfile @@ -1,5 +1,6 @@ /dev/null + +install:V: man + +uninstall:V: + for(i in $TARG){ + rm -f $BIN/$i + rm -f $MAN/$i + } -- cgit v1.2.3