From 826fce49c5319d0965c603dc950623cc07996376 Mon Sep 17 00:00:00 2001 From: rodri Date: Sun, 23 Apr 2023 14:33:14 +0000 Subject: only send/recv the fired bullets on simstate packets. --- todo | 1 + 1 file changed, 1 insertion(+) (limited to 'todo') diff --git a/todo b/todo index e7722ba..a9c0ca7 100644 --- a/todo +++ b/todo @@ -13,6 +13,7 @@ [✓] waiting for a player [✓] main game [ ] reduce the amount of data sent on every NSsimstate packet + [✓] only send the fired bullets [?] the client must try to connect continously > there's an error in the udp stack that doesn't allow the client to receive packets if run before the server is up. [ ] more realistic DEC Type 30 CRT emulation -- cgit v1.2.3