From 941d146cea7d0c2ce872e599622a5c9e01d37fe2 Mon Sep 17 00:00:00 2001 From: rodri Date: Sat, 4 Mar 2023 23:32:47 +0000 Subject: implemented client reconnection loop. currently not working. there seems to be a problem with 9front's udp stack. needs investigation. --- todo | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'todo') diff --git a/todo b/todo index bfc0a3d..6827ae2 100644 --- a/todo +++ b/todo @@ -13,4 +13,5 @@ [ ] waiting for a player [ ] main game [ ] reduce the amount of data sent on every NSsimstate packet -[ ] the client must try to connect continously +[?] the client must try to connect continously + > there's an error in the udp stack that doesn't allow the client to receive packets if run before the server is up. -- cgit v1.2.3