From fcc06b383c3490d105b527849dcf0b9d7af8481f Mon Sep 17 00:00:00 2001 From: rodri Date: Tue, 25 Apr 2023 01:40:32 +0000 Subject: bullets aren't fired unless the server says otherwise. also don't draw bullets that weren't fired. --- todo | 1 + 1 file changed, 1 insertion(+) (limited to 'todo') diff --git a/todo b/todo index a9c0ca7..06a3c45 100644 --- a/todo +++ b/todo @@ -14,6 +14,7 @@ [✓] main game [ ] reduce the amount of data sent on every NSsimstate packet [✓] only send the fired bullets + [ ] bit packing [?] the client must try to connect continously > there's an error in the udp stack that doesn't allow the client to receive packets if run before the server is up. [ ] more realistic DEC Type 30 CRT emulation -- cgit v1.2.3