#include #include #include #include #include "dat.h" #include "fns.h" Layer* newlayer(char *name, Canvas *c) { Layer *l; l = emalloc(sizeof(Layer)); l->p = Pt2(0,0,1); l->bx = c->bx; l->by = c->by; l->name = strdup(name); l->image = eallocimage(display, c->image->r, c->image->chan, 0, 0); l->prev = c->layers.prev; l->next = &c->layers; c->layers.prev->next = l; c->layers.prev = l; if(c->curlayer == nil) c->curlayer = l; return l; } void rmlayer(Layer *l) { l->prev->next = l->next; l->next->prev = l->prev; freeimage(l->image); free(l->name); free(l); }