diff options
-rw-r--r-- | vis.c | 33 |
1 files changed, 16 insertions, 17 deletions
@@ -624,6 +624,7 @@ void threadmain(int argc, char *argv[]) { Renderer *rctl; + Viewport *v; Channel *keyc; Entity *subject; char *texpath, *mdlpath, *s; @@ -698,26 +699,24 @@ threadmain(int argc, char *argv[]) clr = eallocimage(display, UR, XRGB32, 1, 0x888888FF); screenb = eallocimage(display, rectsubpt(screen->r, screen->r.min), XRGB32, 0, DNofill); fprint(2, "screen %R\n", screenb->r); + + v = mkviewport(fbw == 0 || fbh == 0? screenb->r: Rect(0,0,fbw,fbh)); + v->setscale(v, scale, scale); + v->createraster(v, "normals", COLOR32); + v->p.x = (Dx(screenb->r) - v->getwidth(v))/2; + v->p.y = (Dy(screenb->r) - v->getheight(v))/2; + if(scale == 2) + v->setscalefilter(v, UFScale2x); + else if(scale == 3) + v->setscalefilter(v, UFScale3x); +fprint(2, "view off %v scalex %g scaley %g\n", v->p, v->bx.x, v->by.y); + for(i = 0; i < nelem(cams); i++){ - if(fbw == 0 || fbh == 0) - cams[i] = Cam(screenb->r, rctl, - camcfgs[i].ptype, camcfgs[i].fov, camcfgs[i].clipn, camcfgs[i].clipf); - else - cams[i] = Cam(Rect(0,0,fbw,fbh), rctl, - camcfgs[i].ptype, camcfgs[i].fov, camcfgs[i].clipn, camcfgs[i].clipf); + cams[i] = Camv(v, rctl, + camcfgs[i].ptype, camcfgs[i].fov, camcfgs[i].clipn, camcfgs[i].clipf); if(cams[i] == nil) - sysfatal("Cam: %r"); + sysfatal("Camv: %r"); placecamera(cams[i], scene, camcfgs[i].p, camcfgs[i].lookat, camcfgs[i].up); - cams[i]->view->setscale(cams[i]->view, scale, scale); - cams[i]->view->createraster(cams[i]->view, "normals", COLOR32); - - if(scale == 2) - cams[i]->view->setscalefilter(cams[i]->view, UFScale2x); - else if(scale == 3) - cams[i]->view->setscalefilter(cams[i]->view, UFScale3x); - cams[i]->view->p.x = (Dx(screenb->r) - cams[i]->view->getwidth(cams[i]->view))/2; - cams[i]->view->p.y = (Dy(screenb->r) - cams[i]->view->getheight(cams[i]->view))/2; -fprint(2, "cam%d off %v scalex %g scaley %g\n", i+1, cams[i]->view->p, cams[i]->view->bx.x, cams[i]->view->by.y); } maincam = cams[3]; light.p = Pt3(0,100,100,1); |