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3dee
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3D Environments in Plan 9
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Author
Age
Files
Lines
*
vis: use the new viewport upscale interface.
rodri
2024-08-02
1
-13
/
+22
*
improve redraw responsiveness.
rodri
2024-07-20
3
-10
/
+17
*
update readme.
rodri
2024-07-15
1
-2
/
+5
*
vis: don't allow peeking outside the framebuffer.
rodri
2024-07-15
1
-0
/
+2
*
vis: add viewport upscaling support.
rodri
2024-07-14
1
-11
/
+32
*
fixes.
rodri
2024-07-14
4
-14
/
+26
*
use the new camera interface. solar got faster with backface culling.
rodri
2024-07-13
4
-134
/
+127
*
vis: add knobs to control culling.
rodri
2024-07-13
1
-0
/
+21
*
fix the toon shader.
rodri
2024-07-13
1
-1
/
+5
*
get rid of redundant draw lock and adapt to libgraphics changes.
rodri
2024-07-13
3
-50
/
+33
*
adapt to recent changes in libgraphics.
rodri
2024-07-09
3
-30
/
+20
*
adapt to the new texture interface and fix the identvshader.
rodri
2024-07-05
2
-16
/
+20
*
med,vis: fix normal map sampling.
rodri
2024-07-04
2
-4
/
+6
*
vis,med: make qball rotations position-independent.
rodri
2024-06-16
2
-9
/
+44
*
vis: add some instrumentation to debug the framebuffers.
rodri
2024-06-14
2
-1
/
+39
*
use the new modulapt3 functions. don't clamp in the shaders.
rodri
2024-06-13
3
-114
/
+80
*
add more info to the readme.
rodri
2024-06-07
1
-0
/
+11
*
update the readme with a list of tools and their usage.
rodri
2024-06-07
1
-3
/
+74
*
add skyboxes based on cubemaps.
rodri
2024-06-06
17
-23
/
+51
*
vis: same as previous commit, and add normal mapping to the phong shader.
rodri
2024-06-04
1
-29
/
+53
*
med: the qball now changes the model's rframe orientation.
rodri
2024-06-04
1
-24
/
+25
*
add a material file for the diablo3 model.
rodri
2024-06-04
2
-0
/
+10
*
get rid of rendering latency by decoupling it from i/o.
rodri
2024-05-23
3
-41
/
+105
*
fix the gouraud shader. improve the cube generator in med.
rodri
2024-05-23
3
-62
/
+97
*
began work on a model editor. add two more models.
rodri
2024-05-22
5
-0
/
+1034
*
solar: add planet selection.
rodri
2024-05-20
1
-12
/
+88
*
add the diablo3 model.
rodri
2024-05-18
8
-0
/
+13340
*
add a triangular basis and clamp the fov to [1,180]°.
rodri
2024-05-16
2
-2
/
+13
*
fix the qball.
rodri
2024-05-15
5
-30
/
+24
*
use real lengths in solar. bring a qball for vis.
rodri
2024-05-14
7
-57
/
+183
*
solar: add a button to select the ephemeris date.
rodri
2024-05-13
1
-25
/
+64
*
began work on a solar system planetarium.
rodri
2024-05-12
15
-0
/
+2392
*
debug/plmon: close the Biobuf after loading the file.
rodri
2024-05-11
1
-0
/
+1
*
debug/plmon: paint selected timeslots differently and add an MMB quit option.
rodri
2024-05-10
1
-2
/
+27
*
vis: print pipeline timings to stderr when profiling.
rodri
2024-05-07
1
-0
/
+6
*
debug: add a pipeline monitor.
rodri
2024-05-07
2
-0
/
+378
*
mkfile: clean all the targets.
rodri
2024-05-03
1
-1
/
+1
*
adapt to the recent changes in libgraphics. add new test files.
rodri
2024-05-03
5
-27
/
+53
*
mkone → mkmany
rodri
2024-04-24
2
-4
/
+5
*
fix alpha channel value in the fragment shaders.
rodri
2024-04-18
1
-3
/
+3
*
add a way to control zoom with the keyboard.
rodri
2024-04-11
2
-8
/
+26
*
use the new renderer interface.
rodri
2024-03-25
1
-5
/
+9
*
add a fake Keyboardctl filled by kbdproc. reset camera stats when switching s...
rodri
2024-03-21
2
-5
/
+23
*
fix the empty dir issue for good.
rodri
2024-03-17
1
-3
/
+2
*
implement actual gouraud (phong on the vertex shader).
rodri
2024-03-16
1
-38
/
+103
*
add models, textures and other assets.
rodri
2024-03-06
20
-0
/
+13798
*
use the diffuse color map texture from the OBJMaterial for shading.
rodri
2024-03-06
1
-7
/
+22
*
change the fshaders to return a Color. no more cbuf+memfillcolor bullshit.
rodri
2024-03-06
1
-69
/
+25
*
use the new texture sampler and vertex material definitions.
rodri
2024-03-06
1
-10
/
+96
*
make use of the new user-defined vertex attributes (varyings).
rodri
2024-03-03
1
-12
/
+26
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