summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* med: remove ptin(cone|cylinder) (now part of libgeometry.)HEADmasterrodri3 days1-48/+0
|
* med: let the user load a model from a file.rodri14 days1-3/+17
|
* obj: add support for specular maps.rodri2024-10-081-0/+5
|
* obj: refer to the geometric vertex table when triangulating.rodri2024-10-071-3/+3
|
* med: switch opmodes with the mouse. add a user logging system.rodri2024-10-041-21/+173
|
* med: initial work on vertex selection.rodri2024-10-021-87/+128
|
* fixes and improvements.rodri2024-10-022-5/+5
|
* use the new uniforms interface.rodri2024-10-013-12/+29
|
* update the section about vis in the readme.rodri2024-09-301-2/+2
|
* convert mdl/african_head* from obj to model(6).rodri2024-09-3023-10340/+16041
| | | | it takes up less space and lets us use specular maps.
* readme: add an obj to model(6) conversion guide.rodri2024-09-301-0/+27
|
* adapt the models to the "prim" → "P" format change.rodri2024-09-309-10459/+10460
| | | | | | i take the chance to also add the specular maps for the african_head model, as well as the previously missing eye normals map.
* vis: add a specular raster view.rodri2024-09-302-0/+14
|
* obj: add more conversion possibilities.rodri2024-09-282-6/+20
| | | | | this brings back the < in.obj obj >out.mdl mechanic that's so handy for simpler models where there are no textures.
* obj: make it right.rodri2024-09-273-13/+10
|
* fix the mkfile.rodri2024-09-261-1/+0
|
* new tool: obj. and changes to use the new model(6) format.rodri2024-09-2632-13374/+55881
| | | | | with this change some models were also completely turned from obj into model(6) ones: 9fs, cirno, and diablo3.
* vis: use a single viewport for all the cameras.rodri2024-09-211-17/+16
|
* put all the shaders in a single file.rodri2024-09-213-620/+425
|
* new model: gokurodri2024-09-217-0/+16530
|
* remove any remains of the turbopool experiments.rodri2024-09-201-2/+0
|
* new model: witchrodri2024-09-177-0/+14815
|
* vis: add an MMB option to show the z-buffer.rodri2024-09-141-3/+8
|
* vis: now camera render options is a bitmap.rodri2024-09-131-6/+6
|
* add a workspace setup script.rodri2024-09-121-0/+6
|
* adapt to new changes in libgraphics.rodri2024-09-113-39/+31
|
* let the renderer print the profiling results.rodri2024-09-074-18/+10
|
* debug/plmon: swap LMB and RMB.rodri2024-09-071-32/+32
|
* debug/plmon: consume as many files as arguments.rodri2024-09-011-20/+36
|
* debug/plmon: fix a parsing error. take file as an argument.rodri2024-09-011-6/+6
|
* use the new shader interface.rodri2024-09-014-126/+128
|
* use the new raster interface.rodri2024-08-294-17/+29
|
* remove duplicate min and max functions.rodri2024-08-274-60/+21
|
* add a little procgen experiment.rodri2024-08-272-0/+197
|
* med: use the correct cube normals.rodri2024-08-261-4/+1
|
* solar: show an info box when clicking on a planet.rodri2024-08-261-2/+118
|
* solar: improve planet selection.rodri2024-08-251-12/+99
|
* med: use an orbiting camera. add a 3d compass.rodri2024-08-242-25/+82
|
* new model: vivirodri2024-08-2311-0/+48374
|
* new model: windowrodri2024-08-233-0/+16
| | | | this model was used for A-buffer testing mostly.
* correct the gouraud and phong shaders. add a blinn shader.rodri2024-08-233-68/+161
|
* solar: use lineXsphere from libgeometry.rodri2024-08-191-39/+2
|
* use the new light types constants.rodri2024-08-172-4/+12
|
* let Model.tex have precedence over any material.rodri2024-08-162-18/+18
|
* vis: add options for the clr color, blending and z-buf and a-buf.rodri2024-08-133-13/+101
| | | | | also stop setting alpha always to 1. it's not correct yet but it allows for transparent objects to be blended properly.
* use the new readobjmodel function.rodri2024-08-073-15/+6
|
* update the readme and add the african_head model.rodri2024-08-0312-1/+10342
|
* debug/plmon: info prints and a minor correction.rodri2024-08-021-1/+6
|
* vis: use the new viewport upscale interface.rodri2024-08-021-13/+22
|
* improve redraw responsiveness.rodri2024-07-203-10/+17
|