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3D Environments in Plan 9
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Age
Files
Lines
*
debug/plmon: swap LMB and RMB.
rodri
2024-09-07
1
-32
/
+32
*
debug/plmon: consume as many files as arguments.
rodri
2024-09-01
1
-20
/
+36
*
debug/plmon: fix a parsing error. take file as an argument.
rodri
2024-09-01
1
-6
/
+6
*
use the new shader interface.
rodri
2024-09-01
4
-126
/
+128
*
use the new raster interface.
rodri
2024-08-29
4
-17
/
+29
*
remove duplicate min and max functions.
rodri
2024-08-27
4
-60
/
+21
*
add a little procgen experiment.
rodri
2024-08-27
2
-0
/
+197
*
med: use the correct cube normals.
rodri
2024-08-26
1
-4
/
+1
*
solar: show an info box when clicking on a planet.
rodri
2024-08-26
1
-2
/
+118
*
solar: improve planet selection.
rodri
2024-08-25
1
-12
/
+99
*
med: use an orbiting camera. add a 3d compass.
rodri
2024-08-24
2
-25
/
+82
*
new model: vivi
rodri
2024-08-23
11
-0
/
+48374
*
new model: window
rodri
2024-08-23
3
-0
/
+16
*
correct the gouraud and phong shaders. add a blinn shader.
rodri
2024-08-23
3
-68
/
+161
*
solar: use lineXsphere from libgeometry.
rodri
2024-08-19
1
-39
/
+2
*
use the new light types constants.
rodri
2024-08-17
2
-4
/
+12
*
let Model.tex have precedence over any material.
rodri
2024-08-16
2
-18
/
+18
*
vis: add options for the clr color, blending and z-buf and a-buf.
rodri
2024-08-13
3
-13
/
+101
*
use the new readobjmodel function.
rodri
2024-08-07
3
-15
/
+6
*
update the readme and add the african_head model.
rodri
2024-08-03
12
-1
/
+10342
*
debug/plmon: info prints and a minor correction.
rodri
2024-08-02
1
-1
/
+6
*
vis: use the new viewport upscale interface.
rodri
2024-08-02
1
-13
/
+22
*
improve redraw responsiveness.
rodri
2024-07-20
3
-10
/
+17
*
update readme.
rodri
2024-07-15
1
-2
/
+5
*
vis: don't allow peeking outside the framebuffer.
rodri
2024-07-15
1
-0
/
+2
*
vis: add viewport upscaling support.
rodri
2024-07-14
1
-11
/
+32
*
fixes.
rodri
2024-07-14
4
-14
/
+26
*
use the new camera interface. solar got faster with backface culling.
rodri
2024-07-13
4
-134
/
+127
*
vis: add knobs to control culling.
rodri
2024-07-13
1
-0
/
+21
*
fix the toon shader.
rodri
2024-07-13
1
-1
/
+5
*
get rid of redundant draw lock and adapt to libgraphics changes.
rodri
2024-07-13
3
-50
/
+33
*
adapt to recent changes in libgraphics.
rodri
2024-07-09
3
-30
/
+20
*
adapt to the new texture interface and fix the identvshader.
rodri
2024-07-05
2
-16
/
+20
*
med,vis: fix normal map sampling.
rodri
2024-07-04
2
-4
/
+6
*
vis,med: make qball rotations position-independent.
rodri
2024-06-16
2
-9
/
+44
*
vis: add some instrumentation to debug the framebuffers.
rodri
2024-06-14
2
-1
/
+39
*
use the new modulapt3 functions. don't clamp in the shaders.
rodri
2024-06-13
3
-114
/
+80
*
add more info to the readme.
rodri
2024-06-07
1
-0
/
+11
*
update the readme with a list of tools and their usage.
rodri
2024-06-07
1
-3
/
+74
*
add skyboxes based on cubemaps.
rodri
2024-06-06
17
-23
/
+51
*
vis: same as previous commit, and add normal mapping to the phong shader.
rodri
2024-06-04
1
-29
/
+53
*
med: the qball now changes the model's rframe orientation.
rodri
2024-06-04
1
-24
/
+25
*
add a material file for the diablo3 model.
rodri
2024-06-04
2
-0
/
+10
*
get rid of rendering latency by decoupling it from i/o.
rodri
2024-05-23
3
-41
/
+105
*
fix the gouraud shader. improve the cube generator in med.
rodri
2024-05-23
3
-62
/
+97
*
began work on a model editor. add two more models.
rodri
2024-05-22
5
-0
/
+1034
*
solar: add planet selection.
rodri
2024-05-20
1
-12
/
+88
*
add the diablo3 model.
rodri
2024-05-18
8
-0
/
+13340
*
add a triangular basis and clamp the fov to [1,180]°.
rodri
2024-05-16
2
-2
/
+13
*
fix the qball.
rodri
2024-05-15
5
-30
/
+24
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