Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | update the section about vis in the readme. | rodri | 2024-09-30 | 1 | -2/+2 |
| | |||||
* | convert mdl/african_head* from obj to model(6). | rodri | 2024-09-30 | 23 | -10340/+16041 |
| | | | | it takes up less space and lets us use specular maps. | ||||
* | readme: add an obj to model(6) conversion guide. | rodri | 2024-09-30 | 1 | -0/+27 |
| | |||||
* | adapt the models to the "prim" → "P" format change. | rodri | 2024-09-30 | 9 | -10459/+10460 |
| | | | | | | i take the chance to also add the specular maps for the african_head model, as well as the previously missing eye normals map. | ||||
* | vis: add a specular raster view. | rodri | 2024-09-30 | 2 | -0/+14 |
| | |||||
* | obj: add more conversion possibilities. | rodri | 2024-09-28 | 2 | -6/+20 |
| | | | | | this brings back the < in.obj obj >out.mdl mechanic that's so handy for simpler models where there are no textures. | ||||
* | obj: make it right. | rodri | 2024-09-27 | 3 | -13/+10 |
| | |||||
* | fix the mkfile. | rodri | 2024-09-26 | 1 | -1/+0 |
| | |||||
* | new tool: obj. and changes to use the new model(6) format. | rodri | 2024-09-26 | 32 | -13374/+55881 |
| | | | | | with this change some models were also completely turned from obj into model(6) ones: 9fs, cirno, and diablo3. | ||||
* | vis: use a single viewport for all the cameras. | rodri | 2024-09-21 | 1 | -17/+16 |
| | |||||
* | put all the shaders in a single file. | rodri | 2024-09-21 | 3 | -620/+425 |
| | |||||
* | new model: goku | rodri | 2024-09-21 | 7 | -0/+16530 |
| | |||||
* | remove any remains of the turbopool experiments. | rodri | 2024-09-20 | 1 | -2/+0 |
| | |||||
* | new model: witch | rodri | 2024-09-17 | 7 | -0/+14815 |
| | |||||
* | vis: add an MMB option to show the z-buffer. | rodri | 2024-09-14 | 1 | -3/+8 |
| | |||||
* | vis: now camera render options is a bitmap. | rodri | 2024-09-13 | 1 | -6/+6 |
| | |||||
* | add a workspace setup script. | rodri | 2024-09-12 | 1 | -0/+6 |
| | |||||
* | adapt to new changes in libgraphics. | rodri | 2024-09-11 | 3 | -39/+31 |
| | |||||
* | let the renderer print the profiling results. | rodri | 2024-09-07 | 4 | -18/+10 |
| | |||||
* | debug/plmon: swap LMB and RMB. | rodri | 2024-09-07 | 1 | -32/+32 |
| | |||||
* | debug/plmon: consume as many files as arguments. | rodri | 2024-09-01 | 1 | -20/+36 |
| | |||||
* | debug/plmon: fix a parsing error. take file as an argument. | rodri | 2024-09-01 | 1 | -6/+6 |
| | |||||
* | use the new shader interface. | rodri | 2024-09-01 | 4 | -126/+128 |
| | |||||
* | use the new raster interface. | rodri | 2024-08-29 | 4 | -17/+29 |
| | |||||
* | remove duplicate min and max functions. | rodri | 2024-08-27 | 4 | -60/+21 |
| | |||||
* | add a little procgen experiment. | rodri | 2024-08-27 | 2 | -0/+197 |
| | |||||
* | med: use the correct cube normals. | rodri | 2024-08-26 | 1 | -4/+1 |
| | |||||
* | solar: show an info box when clicking on a planet. | rodri | 2024-08-26 | 1 | -2/+118 |
| | |||||
* | solar: improve planet selection. | rodri | 2024-08-25 | 1 | -12/+99 |
| | |||||
* | med: use an orbiting camera. add a 3d compass. | rodri | 2024-08-24 | 2 | -25/+82 |
| | |||||
* | new model: vivi | rodri | 2024-08-23 | 11 | -0/+48374 |
| | |||||
* | new model: window | rodri | 2024-08-23 | 3 | -0/+16 |
| | | | | this model was used for A-buffer testing mostly. | ||||
* | correct the gouraud and phong shaders. add a blinn shader. | rodri | 2024-08-23 | 3 | -68/+161 |
| | |||||
* | solar: use lineXsphere from libgeometry. | rodri | 2024-08-19 | 1 | -39/+2 |
| | |||||
* | use the new light types constants. | rodri | 2024-08-17 | 2 | -4/+12 |
| | |||||
* | let Model.tex have precedence over any material. | rodri | 2024-08-16 | 2 | -18/+18 |
| | |||||
* | vis: add options for the clr color, blending and z-buf and a-buf. | rodri | 2024-08-13 | 3 | -13/+101 |
| | | | | | also stop setting alpha always to 1. it's not correct yet but it allows for transparent objects to be blended properly. | ||||
* | use the new readobjmodel function. | rodri | 2024-08-07 | 3 | -15/+6 |
| | |||||
* | update the readme and add the african_head model. | rodri | 2024-08-03 | 12 | -1/+10342 |
| | |||||
* | debug/plmon: info prints and a minor correction. | rodri | 2024-08-02 | 1 | -1/+6 |
| | |||||
* | vis: use the new viewport upscale interface. | rodri | 2024-08-02 | 1 | -13/+22 |
| | |||||
* | improve redraw responsiveness. | rodri | 2024-07-20 | 3 | -10/+17 |
| | |||||
* | update readme. | rodri | 2024-07-15 | 1 | -2/+5 |
| | |||||
* | vis: don't allow peeking outside the framebuffer. | rodri | 2024-07-15 | 1 | -0/+2 |
| | |||||
* | vis: add viewport upscaling support. | rodri | 2024-07-14 | 1 | -11/+32 |
| | |||||
* | fixes. | rodri | 2024-07-14 | 4 | -14/+26 |
| | |||||
* | use the new camera interface. solar got faster with backface culling. | rodri | 2024-07-13 | 4 | -134/+127 |
| | |||||
* | vis: add knobs to control culling. | rodri | 2024-07-13 | 1 | -0/+21 |
| | |||||
* | fix the toon shader. | rodri | 2024-07-13 | 1 | -1/+5 |
| | |||||
* | get rid of redundant draw lock and adapt to libgraphics changes. | rodri | 2024-07-13 | 3 | -50/+33 |
| |