index
:
3dee
master
3D Environments in Plan 9
rgl
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
vis.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
vis: add a specular raster view.
rodri
2024-09-30
1
-0
/
+6
*
new tool: obj. and changes to use the new model(6) format.
rodri
2024-09-26
1
-2
/
+7
*
vis: use a single viewport for all the cameras.
rodri
2024-09-21
1
-17
/
+16
*
put all the shaders in a single file.
rodri
2024-09-21
1
-421
/
+2
*
remove any remains of the turbopool experiments.
rodri
2024-09-20
1
-2
/
+0
*
vis: add an MMB option to show the z-buffer.
rodri
2024-09-14
1
-3
/
+8
*
vis: now camera render options is a bitmap.
rodri
2024-09-13
1
-6
/
+6
*
adapt to new changes in libgraphics.
rodri
2024-09-11
1
-15
/
+19
*
let the renderer print the profiling results.
rodri
2024-09-07
1
-6
/
+2
*
use the new shader interface.
rodri
2024-09-01
1
-79
/
+81
*
use the new raster interface.
rodri
2024-08-29
1
-7
/
+19
*
remove duplicate min and max functions.
rodri
2024-08-27
1
-21
/
+9
*
med: use an orbiting camera. add a 3d compass.
rodri
2024-08-24
1
-1
/
+1
*
correct the gouraud and phong shaders. add a blinn shader.
rodri
2024-08-23
1
-24
/
+114
*
use the new light types constants.
rodri
2024-08-17
1
-3
/
+11
*
let Model.tex have precedence over any material.
rodri
2024-08-16
1
-9
/
+9
*
vis: add options for the clr color, blending and z-buf and a-buf.
rodri
2024-08-13
1
-13
/
+93
*
use the new readobjmodel function.
rodri
2024-08-07
1
-8
/
+4
*
vis: use the new viewport upscale interface.
rodri
2024-08-02
1
-13
/
+22
*
improve redraw responsiveness.
rodri
2024-07-20
1
-8
/
+11
*
vis: don't allow peeking outside the framebuffer.
rodri
2024-07-15
1
-0
/
+2
*
vis: add viewport upscaling support.
rodri
2024-07-14
1
-11
/
+32
*
fixes.
rodri
2024-07-14
1
-6
/
+10
*
use the new camera interface. solar got faster with backface culling.
rodri
2024-07-13
1
-27
/
+29
*
vis: add knobs to control culling.
rodri
2024-07-13
1
-0
/
+21
*
fix the toon shader.
rodri
2024-07-13
1
-1
/
+5
*
get rid of redundant draw lock and adapt to libgraphics changes.
rodri
2024-07-13
1
-11
/
+9
*
adapt to recent changes in libgraphics.
rodri
2024-07-09
1
-14
/
+9
*
adapt to the new texture interface and fix the identvshader.
rodri
2024-07-05
1
-11
/
+18
*
med,vis: fix normal map sampling.
rodri
2024-07-04
1
-2
/
+3
*
vis,med: make qball rotations position-independent.
rodri
2024-06-16
1
-3
/
+3
*
vis: add some instrumentation to debug the framebuffers.
rodri
2024-06-14
1
-1
/
+37
*
use the new modulapt3 functions. don't clamp in the shaders.
rodri
2024-06-13
1
-49
/
+30
*
add skyboxes based on cubemaps.
rodri
2024-06-06
1
-14
/
+24
*
vis: same as previous commit, and add normal mapping to the phong shader.
rodri
2024-06-04
1
-29
/
+53
*
get rid of rendering latency by decoupling it from i/o.
rodri
2024-05-23
1
-12
/
+28
*
fix the gouraud shader. improve the cube generator in med.
rodri
2024-05-23
1
-28
/
+32
*
add a triangular basis and clamp the fov to [1,180]°.
rodri
2024-05-16
1
-2
/
+2
*
fix the qball.
rodri
2024-05-15
1
-5
/
+4
*
use real lengths in solar. bring a qball for vis.
rodri
2024-05-14
1
-24
/
+34
*
vis: print pipeline timings to stderr when profiling.
rodri
2024-05-07
1
-0
/
+6
*
adapt to the recent changes in libgraphics. add new test files.
rodri
2024-05-03
1
-27
/
+19
*
mkone → mkmany
rodri
2024-04-24
1
-0
/
+853