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* vis,med: make qball rotations position-independent.rodri2024-06-161-3/+3
* vis: add some instrumentation to debug the framebuffers.rodri2024-06-141-1/+37
* use the new modulapt3 functions. don't clamp in the shaders.rodri2024-06-131-49/+30
* add skyboxes based on cubemaps.rodri2024-06-061-14/+24
* vis: same as previous commit, and add normal mapping to the phong shader.rodri2024-06-041-29/+53
* get rid of rendering latency by decoupling it from i/o.rodri2024-05-231-12/+28
* fix the gouraud shader. improve the cube generator in med.rodri2024-05-231-28/+32
* add a triangular basis and clamp the fov to [1,180]°.rodri2024-05-161-2/+2
* fix the qball.rodri2024-05-151-5/+4
* use real lengths in solar. bring a qball for vis.rodri2024-05-141-24/+34
* vis: print pipeline timings to stderr when profiling.rodri2024-05-071-0/+6
* adapt to the recent changes in libgraphics. add new test files.rodri2024-05-031-27/+19
* mkone → mkmanyrodri2024-04-241-0/+853