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author | rodri <rgl@antares-labs.eu> | 2024-11-07 21:23:15 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2024-11-07 21:23:15 +0000 |
commit | 1540dd58e53cbda25f8cd920e007aba3f9399da7 (patch) | |
tree | 83587482e52fe1b165808322693f95ccbc9e9702 /bts.c | |
parent | dbf2640b573990cf3377dc65824fc6870a5ee3ff (diff) | |
download | battleship-1540dd58e53cbda25f8cd920e007aba3f9399da7.tar.gz battleship-1540dd58e53cbda25f8cd920e007aba3f9399da7.tar.bz2 battleship-1540dd58e53cbda25f8cd920e007aba3f9399da7.zip |
bts: use buttons to select the game mode (removes -a option).
now pressing q in a screen other than the main one (Waiting0)
forces a reconnection, effectively resetting the game.
Diffstat (limited to 'bts.c')
-rw-r--r-- | bts.c | 117 |
1 files changed, 97 insertions, 20 deletions
@@ -136,6 +136,7 @@ Font *titlefont; char winspec[32]; char uid[8+1], oid[8+1]; Channel *drawchan; +Channel *reconnc; Channel *ingress, *egress; Mousectl *mctl; /* only used to update the cursor */ RFrame worldrf; @@ -163,6 +164,27 @@ struct { } conclusion; +static void +PvP_handler(Button *) +{ + if(game.state != Waiting0) + return; + chanprint(egress, "play %d\n", GMPvP); +} + +static void +PvAI_handler(Button *) +{ + if(game.state != Waiting0) + return; + chanprint(egress, "play %d\n", GMPvAI); +} + +Button mainbtns[] = { + { .label = "PvP", .handler = PvP_handler }, + { .label = "PvAI", .handler = PvAI_handler }, +}; + Point fromworld(Point2 p) { @@ -339,9 +361,13 @@ drawtitle(Image *dst) void drawgameoptions(Image *dst) { - static char s[] = "press p to play, w to watch"; + Button *b; - string(dst, Pt(SCRW/2 - stringwidth(font, s)/2, 10*font->height+5), pal[PCWhite], ZP, font, s); + for(b = mainbtns; b < mainbtns+nelem(mainbtns); b++){ + draw(dst, b->r, pal[b->status? PCBlack: PCWhite], nil, ZP); + border(dst, b->r, Btnborder, pal[PCBrown], ZP); + string(dst, addpt(b->r.min, Pt(Dx(b->r)/2 - stringwidth(font, b->label)/2, Btnpadding + Btnborder)), pal[b->status? PCWhite: PCBlack], ZP, font, b->label); + } } void @@ -453,7 +479,6 @@ resize(void) sysfatal("resize failed"); unlockdisplay(display); - /* ignore move events */ if(Dx(screen->r) != SCRW || Dy(screen->r) != SCRH){ fd = open("/dev/wctl", OWRITE); if(fd >= 0){ @@ -521,6 +546,25 @@ inittiles(void) } void +initmainbtns(void) +{ + Button *b; + Point btnsize; + + btnsize.x = Btnborder + Btnpadding + 100 + Btnpadding + Btnborder; + btnsize.y = Btnborder + Btnpadding + font->height + Btnpadding + Btnborder; + + for(b = mainbtns; b < mainbtns+nelem(mainbtns); b++){ + b->status = BRest; + if(b == mainbtns) + b->r.min = Pt(SCRW/2 - Btnpadding - 100/2, 8*font->height); + else + b->r.min = addpt(b[-1].r.min, Pt(0, btnsize.y+4)); + b->r.max = addpt(b->r.min, btnsize); + } +} + +void initboards(void) { memset(alienboard.map, Twater, MAPW*MAPH); @@ -588,7 +632,6 @@ initsfx(void) int confirmdone(Mousectl *mc) { - /* thanks sigrid! */ Cursor anchor = { {0, 0}, { 0x00, 0x00, 0x00, 0x1e, 0x01, 0x92, 0x30, 0xd2, @@ -624,12 +667,21 @@ void lmb(Mousectl *mc) { Point2 cell; + Button *b; char buf[3+1]; if(conclusion.s != nil) return; switch(game.state){ + case Waiting0: + for(b = mainbtns; b < mainbtns+nelem(mainbtns); b++){ + if(ptinrect(mc->xy, b->r)){ + b->handler(b); + break; + } + } + break; case Outlaying: if(!ptinrect(mc->xy, localboard.bbox)) break; @@ -747,17 +799,23 @@ rmb(Mousectl *mc) void mouse(Mousectl *mc) { - Rectangle newbbox; static Mouse oldm; + Rectangle newbbox; + Button *b; int selmatch; mc->xy = subpt(mc->xy, screen->r.min); - if(game.state == Waiting0) + if(game.state == Waiting0){ + for(b = mainbtns; b < mainbtns+nelem(mainbtns); b++) + b->status = ptinrect(mc->xy, b->r)? BHover: BRest; + nbsend(drawchan, nil); + if((selmatch = matches->update(matches, mc, drawchan)) >= 0){ if(debug) fprint(2, "selected match id %d title %s\n", matches->entries[selmatch].id, matches->entries[selmatch].title); chanprint(egress, "watch %d\n", matches->entries[selmatch].id); } + } if(game.state == Outlaying && curship != nil){ newbbox = mkshipbbox(toboard(&localboard, mc->xy), curship->orient, curship->ncells); @@ -807,12 +865,11 @@ key(Rune r) switch(r){ case Kdel: - case 'q': threadexitsall(nil); - case 'p': - if(game.state != Waiting0) - break; - chanprint(egress, "play %d\n", game.mode); + case 'q': + if(game.state == Waiting0) + threadexitsall(nil); + nbsend(reconnc, nil); break; case 'w': if(game.state != Waiting0) @@ -1039,7 +1096,7 @@ netrecvthread(void *arg) tot = 0; } closeioproc(io); - threadexitsall("connection lost"); + threadexits(nil); } void @@ -1057,13 +1114,13 @@ netsendthread(void *arg) fprint(2, "sent '%s'\n", s); free(s); } - threadexitsall("connection lost"); + threadexits(nil); } void usage(void) { - fprint(2, "usage: %s [-dsa] addr\n", argv0); + fprint(2, "usage: %s [-ds] addr\n", argv0); threadexitsall("usage"); } @@ -1073,7 +1130,7 @@ threadmain(int argc, char *argv[]) char aux[64]; char *addr; char *user; - int fd; + int fd, cfd; Mousectl *mc; Keyboardctl *kc; Rune r; @@ -1086,9 +1143,6 @@ threadmain(int argc, char *argv[]) case 's': silent++; break; - case 'a': - game.mode = GMPvAI; - break; default: usage(); }ARGEND if(argc != 1) @@ -1125,6 +1179,7 @@ threadmain(int argc, char *argv[]) initpalette(); inittiles(); + initmainbtns(); initboards(); initarmada(); matches = newmenulist(14*font->height, "ongoing matches"); @@ -1139,25 +1194,27 @@ threadmain(int argc, char *argv[]) if(debug) fprint(2, "connecting to %s\n", addr); - fd = dial(addr, nil, nil, nil); + fd = dial(addr, nil, nil, &cfd); if(fd < 0) sysfatal("dial: %r"); else if(debug) fprint(2, "line established\n"); drawchan = chancreate(sizeof(void*), 1); + reconnc = chancreate(sizeof(void*), 1); ingress = chancreate(sizeof(char*), 1); egress = chancreate(sizeof(char*), 1); threadcreate(netrecvthread, &fd, mainstacksize); threadcreate(netsendthread, &fd, mainstacksize); nbsend(drawchan, nil); - enum { MOUSE, RESIZE, KEYS, DRAW, NONE }; + enum { MOUSE, RESIZE, KEYS, DRAW, RECONN, NONE }; Alt a[] = { [MOUSE] {mc->c, &mc->Mouse, CHANRCV}, [RESIZE] {mc->resizec, nil, CHANRCV}, [KEYS] {kc->c, &r, CHANRCV}, [DRAW] {drawchan, nil, CHANRCV}, + [RECONN] {reconnc, nil, CHANRCV}, [NONE] {nil, nil, CHANEND} }; for(;;) @@ -1174,6 +1231,26 @@ threadmain(int argc, char *argv[]) case DRAW: redraw(); break; + case RECONN: + if(debug) + fprint(2, "reconnecting to %s\n", addr); + + write(cfd, "close", 5); + close(cfd); + close(fd); + + fd = dial(addr, nil, nil, &cfd); + if(fd < 0) + sysfatal("dial: %r"); + else if(debug) + fprint(2, "line established\n"); + + threadcreate(netrecvthread, &fd, mainstacksize); + threadcreate(netsendthread, &fd, mainstacksize); + + resetgame(); + nbsend(drawchan, nil); + break; default: sysfatal("input thread interrupted"); } |