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author | rodri <rgl@antares-labs.eu> | 2023-09-20 13:15:48 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2023-09-20 13:15:48 +0000 |
commit | 33de2d046acfc7ee42fb71b1804b091f671b098a (patch) | |
tree | 3c19b6a12cf861050701f004c5bad76877eac10e /bts.c | |
parent | a99916512365d68d130c7dfdb3f7ac5e2e0bbe8a (diff) | |
download | battleship-33de2d046acfc7ee42fb71b1804b091f671b098a.tar.gz battleship-33de2d046acfc7ee42fb71b1804b091f671b098a.tar.bz2 battleship-33de2d046acfc7ee42fb71b1804b091f671b098a.zip |
more work on the menulist of matches.
Diffstat (limited to 'bts.c')
-rw-r--r-- | bts.c | 91 |
1 files changed, 10 insertions, 81 deletions
@@ -80,7 +80,7 @@ Ship armada[NSHIPS]; Ship *curship; int layoutdone; Point2 lastshot; -Matchlist matchlist; +Menulist *matches; struct { int state; @@ -122,29 +122,6 @@ toboard(Board *b, Point p) return np; } -void -addmatch(Mlist *m, int id, char *title) -{ - m->entries = erealloc(m->entries, ++m->nentries * sizeof *m->entries); - m->entries[m->nentries-1] = (Mentry){id, title}; -} - -void -freematchlist(Mlist *m) -{ - int i; - - if(m->entries == nil) - return; - - for(i = 0; i < m->nentries; i++) - free(m->entries[i].title); - free(m->entries); - m->entries = nil; - m->nentries = 0; - m->filling = 0; -} - int rectXarmada(Rectangle r) { @@ -290,52 +267,6 @@ drawgameoptions(Image *dst) } void -drawmatchlist(Image *dst) -{ - Rectangle r, scrollr; - static char title[] = "ongoing matches"; - static char nomatches[] = "no matches"; - int i; - - USED(scrollr); - - if(debug){ - fprint(2, "matchlist entries %p nentries %d filling %d\n", matchlist.entries, matchlist.nentries, matchlist.filling); - for(i = 0; i < matchlist.nentries; i++) - fprint(2, "match id %d title %s\n", matchlist.entries[i].id, matchlist.entries[i].title); - } - - if(matchlist.filling) - return; - - enum { - Vspace = 2, - Scrollwidth = 10, - Maxvisitems = 5, - }; - r.min = Pt(SCRW/2 - stringwidth(font, title)/2, 14*font->height); - r.max = addpt(r.min, Pt(stringwidth(font, title), font->height+Vspace)); - for(i = 0; i < matchlist.nentries; i++) - if(stringwidth(font, matchlist.entries[i].title) > Dx(r)) - r.max.x = r.min.x + stringwidth(font, matchlist.entries[i].title); - - draw(dst, r, display->white, nil, ZP); - string(dst, r.min, display->black, ZP, font, title); - for(i = 0; i < matchlist.nentries; i++){ - r.min.y += font->height+Vspace; - r.max.y = r.min.y + font->height+Vspace; - draw(dst, r, display->white, nil, ZP); - string(dst, r.min, display->black, ZP, font, matchlist.entries[i].title); - } - if(i == 0){ - r.min.y += font->height+Vspace; - r.max.y = r.min.y + font->height+Vspace; - draw(dst, r, display->white, nil, ZP); - string(dst, r.min, display->black, ZP, font, nomatches); - } -} - -void drawinfo(Image *dst) { static Image *c; @@ -405,7 +336,7 @@ redraw(void) case Waiting0: drawtitle(screenb); drawgameoptions(screenb); - drawmatchlist(screenb); + matches->draw(matches, screenb); break; default: drawboard(screenb, &alienboard); @@ -803,16 +734,13 @@ processcmd(char *cmd) chanprint(egress, "id %s\n", uid); else if(nf == 1 && strcmp(f[0], "queued") == 0) game.state = Ready; - else if(!matchlist.filling && nf == 1 && strcmp(f[0], "matches") == 0){ - if(matchlist.nentries > 0) - freematchlist(&matchlist); - matchlist.filling++; - }else if(matchlist.filling && nf == 3) - addmatch(&matchlist, strtoul(f[0], nil, 10), smprint("%s vs %s", f[1], f[2])); - else if(matchlist.filling && nf == 1 && strcmp(f[0], "end") == 0) - matchlist.filling--; - else if(nf == 2 && strcmp(f[0], "no") == 0 && strcmp(f[1], "matches") == 0) - freematchlist(&matchlist); + else if(!matches->filling && nf == 1 && strcmp(f[0], "matches") == 0){ + matches->clear(matches); + matches->filling = 1; + }else if(matches->filling && nf == 3) + matches->add(matches, strtoul(f[0], nil, 10), smprint("%s vs %s", f[1], f[2])); + else if(matches->filling && nf == 1 && strcmp(f[0], "end") == 0) + matches->filling = 0; break; case Ready: if(nf == 1 && strcmp(f[0], "layout") == 0){ @@ -976,6 +904,7 @@ threadmain(int argc, char *argv[]) inittiles(); initboards(); initarmada(); + matches = newmenulist(14*font->height, "ongoing matches"); game.state = Waiting0; csetcursor(mctl, &patrolcursor); |