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author | rodri <rgl@antares-labs.eu> | 2023-09-21 16:49:11 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2023-09-21 16:49:11 +0000 |
commit | 497acdd8860d629ba24ed9976fd47eeb743b74ab (patch) | |
tree | 7e8db0be276527ccc0b3d173290655653c8cdd64 /btsd.c | |
parent | 33de2d046acfc7ee42fb71b1804b091f671b098a (diff) | |
download | battleship-497acdd8860d629ba24ed9976fd47eeb743b74ab.tar.gz battleship-497acdd8860d629ba24ed9976fd47eeb743b74ab.tar.bz2 battleship-497acdd8860d629ba24ed9976fd47eeb743b74ab.zip |
add parsecmd to the server.
modified it to allow for commands with the same name but different nargs.
now each match list entry is preceded by an 'm', to simplify its processing.
note that this breaks the client. the next commit will fix that.
Diffstat (limited to 'btsd.c')
-rw-r--r-- | btsd.c | 71 |
1 files changed, 50 insertions, 21 deletions
@@ -8,6 +8,25 @@ #include "dat.h" #include "fns.h" +enum { + CMid, + CMplay, + CMlayout, + CMshoot, + CMgetmatches, + CMwatch, + CMleave, +}; +Cmdtab clcmd[] = { + CMid, "id", 2, + CMplay, "play", 1, + CMlayout, "layout", 2, + CMshoot, "shoot", 2, + CMgetmatches, "watch", 1, + CMwatch, "watch", 2, + CMleave, "leave", 1, +}; + int debug; Channel *playerq; @@ -195,8 +214,10 @@ playerproc(void *arg) { Player *my; Match *m; - char *s, *f[2]; - int nf, mid; + Cmdbuf *cb; + Cmdtab *ct; + char *s; + int mid; my = arg; @@ -220,27 +241,30 @@ playerproc(void *arg) if(debug) fprint(2, "[%d] rcvd '%s'\n", getpid(), s); + cb = parsecmd(s, strlen(s)); + ct = lookupcmd(cb, clcmd, nelem(clcmd)); + if(ct == nil) + goto Nocmd; + if(my->name[0] == 0){ - nf = tokenize(s, f, nelem(f)); - if(nf == 2 && strcmp(f[0], "id") == 0 && strlen(f[1]) > 0) - snprint(my->name, sizeof my->name, "%s", f[1]); + if(ct->index == CMid && strlen(cb->f[1]) > 0) + snprint(my->name, sizeof my->name, "%s", cb->f[1]); else chanprint(my->io.out, "id\n"); }else switch(my->state){ case Waiting0: - nf = tokenize(s, f, nelem(f)); - if(nf == 1 && strcmp(f[0], "play") == 0) + if(ct->index == CMplay) sendp(playerq, my); - else if(nf == 1 && strcmp(f[0], "watch") == 0){ + else if(ct->index == CMgetmatches){ rlock(&theaterlk); chanprint(my->io.out, "matches\n"); for(m = theater.next; m != &theater; m = m->next) - chanprint(my->io.out, "%d %s %s\n", m->id, m->pl[0]->name, m->pl[1]->name); + chanprint(my->io.out, "m %d %s %s\n", m->id, m->pl[0]->name, m->pl[1]->name); chanprint(my->io.out, "end\n"); runlock(&theaterlk); - }else if(nf == 2 && strcmp(f[0], "watch") == 0){ - mid = strtoul(f[1], nil, 10); + }else if(ct->index == CMwatch){ + mid = strtoul(cb->f[1], nil, 10); m = getmatch(mid); if(m == nil) chanprint(my->io.out, "no such match\n"); @@ -249,14 +273,15 @@ playerproc(void *arg) } break; case Watching: - nf = tokenize(s, f, nelem(f)); - if(nf == 1 && strcmp(f[0], "leave") == 0) + if(ct->index == CMleave) sendp(my->battle->ctl, newmsg(my, estrdup("leave seat"))); break; default: if(my->battle != nil) sendp(my->battle->data, newmsg(my, estrdup(s))); } +Nocmd: + free(cb); free(s); break; case CTL: @@ -288,11 +313,11 @@ battleproc(void *arg) { Msg *msg; Match *m; + Cmdbuf *cb; + Cmdtab *ct; Player *p, *op; Stands stands; - char *f[2]; uint n0; - int nf; Point2 cell; char *coords[5]; @@ -324,12 +349,15 @@ battleproc(void *arg) p = msg->from; op = p == m->pl[0]? m->pl[1]: m->pl[0]; - nf = tokenize(msg->body, f, nelem(f)); + cb = parsecmd(msg->body, strlen(msg->body)); + ct = lookupcmd(cb, clcmd, nelem(clcmd)); + if(ct == nil) + goto Nocmd; switch(p->state){ case Outlaying: - if(nf == 2 && strcmp(f[0], "layout") == 0) - if(gettokens(f[1], coords, nelem(coords), ",") == nelem(coords)){ + if(ct->index == CMlayout) + if(gettokens(cb->f[1], coords, nelem(coords), ",") == nelem(coords)){ if(debug) fprint(2, "rcvd layout from %s @ %s\n", p->name, p->nci->raddr); for(i = 0; i < nelem(coords); i++){ @@ -355,8 +383,8 @@ battleproc(void *arg) } break; case Playing: - if(nf == 2 && strcmp(f[0], "shoot") == 0){ - cell = coords2cell(f[1]); + if(ct->index == CMshoot){ + cell = coords2cell(cb->f[1]); switch(gettile(op, cell)){ case Tship: settile(op, cell, Thit); @@ -389,7 +417,8 @@ Swapturn: } break; } - +Nocmd: + free(cb); freemsg(msg); break; case CTL: |