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authorrodri <rgl@antares-labs.eu>2023-09-28 17:18:54 +0000
committerrodri <rgl@antares-labs.eu>2023-09-28 17:18:54 +0000
commit2834b114cfe13279b5742649cc655506c53dde8c (patch)
tree1119cbde5c64c09b311b27f25ab470dbd176044c /util.c
parent786f41cb2f7787933a0f939a221728b844776702 (diff)
downloadbattleship-2834b114cfe13279b5742649cc655506c53dde8c.tar.gz
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added a border to the boards and corrected a bug when placing a ship.
the bug allowed the player to move the ship when the cursor was outside the board in the negative side of its rframe. by using floor(2) instead of a cast to int the problem is over.
Diffstat (limited to 'util.c')
-rw-r--r--util.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/util.c b/util.c
index 585f81b..da5e8b0 100644
--- a/util.c
+++ b/util.c
@@ -146,15 +146,15 @@ statename(int state)
}
int
-max(int a, int b)
+min(int a, int b)
{
- return a > b? a: b;
+ return a < b? a: b;
}
int
-min(int a, int b)
+max(int a, int b)
{
- return a < b? a: b;
+ return a > b? a: b;
}
int