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-rw-r--r--btsd.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/btsd.c b/btsd.c
index 569bf22..8478b9d 100644
--- a/btsd.c
+++ b/btsd.c
@@ -195,8 +195,8 @@ playerproc(void *arg)
{
Player *my;
Match *m;
- char *s, *cmd[2];
- int nc, mid;
+ char *s, *f[2];
+ int nf, mid;
my = arg;
@@ -221,18 +221,18 @@ playerproc(void *arg)
fprint(2, "[%d] rcvd '%s'\n", getpid(), s);
if(my->name[0] == 0){
- nc = tokenize(s, cmd, nelem(cmd));
- if(nc == 2 && strcmp(cmd[0], "id") == 0 && strlen(cmd[1]) > 0)
- snprint(my->name, sizeof my->name, "%s", cmd[1]);
+ nf = tokenize(s, f, nelem(f));
+ if(nf == 2 && strcmp(f[0], "id") == 0 && strlen(f[1]) > 0)
+ snprint(my->name, sizeof my->name, "%s", f[1]);
else
chanprint(my->io.out, "id\n");
}else
switch(my->state){
case Waiting0:
- nc = tokenize(s, cmd, nelem(cmd));
- if(nc == 1 && strcmp(cmd[0], "play") == 0)
+ nf = tokenize(s, f, nelem(f));
+ if(nf == 1 && strcmp(f[0], "play") == 0)
sendp(playerq, my);
- else if(nc == 1 && strcmp(cmd[0], "watch") == 0){
+ else if(nf == 1 && strcmp(f[0], "watch") == 0){
rlock(&theaterlk);
if(theater.next == &theater)
chanprint(my->io.out, "no matches\n");
@@ -243,8 +243,8 @@ playerproc(void *arg)
chanprint(my->io.out, "end\n");
}
runlock(&theaterlk);
- }else if(nc == 2 && strcmp(cmd[0], "watch") == 0){
- mid = strtoul(cmd[1], nil, 10);
+ }else if(nf == 2 && strcmp(f[0], "watch") == 0){
+ mid = strtoul(f[1], nil, 10);
m = getmatch(mid);
if(m == nil)
chanprint(my->io.out, "no such match\n");
@@ -253,8 +253,8 @@ playerproc(void *arg)
}
break;
case Watching:
- nc = tokenize(s, cmd, nelem(cmd));
- if(nc == 1 && strcmp(cmd[0], "leave") == 0)
+ nf = tokenize(s, f, nelem(f));
+ if(nf == 1 && strcmp(f[0], "leave") == 0)
sendp(my->battle->ctl, newmsg(my, estrdup("leave seat")));
break;
default:
@@ -294,9 +294,9 @@ battleproc(void *arg)
Match *m;
Player *p, *op;
Stands stands;
- char *cmd[2];
+ char *f[2];
uint n0;
- int nc;
+ int nf;
Point2 cell;
char *coords[5];
@@ -328,12 +328,12 @@ battleproc(void *arg)
p = msg->from;
op = p == m->pl[0]? m->pl[1]: m->pl[0];
- nc = tokenize(msg->body, cmd, nelem(cmd));
+ nf = tokenize(msg->body, f, nelem(f));
switch(p->state){
case Outlaying:
- if(nc == 2 && strcmp(cmd[0], "layout") == 0)
- if(gettokens(cmd[1], coords, nelem(coords), ",") == nelem(coords)){
+ if(nf == 2 && strcmp(f[0], "layout") == 0)
+ if(gettokens(f[1], coords, nelem(coords), ",") == nelem(coords)){
if(debug)
fprint(2, "rcvd layout from %s @ %s\n", p->name, p->nci->raddr);
for(i = 0; i < nelem(coords); i++){
@@ -359,8 +359,8 @@ battleproc(void *arg)
}
break;
case Playing:
- if(nc == 2 && strcmp(cmd[0], "shoot") == 0){
- cell = coords2cell(cmd[1]);
+ if(nf == 2 && strcmp(f[0], "shoot") == 0){
+ cell = coords2cell(f[1]);
switch(gettile(op, cell)){
case Tship:
settile(op, cell, Thit);
@@ -539,8 +539,8 @@ fprintmatch(int fd, Match *m)
void
c2proc(void *)
{
- char buf[256], *user, *cmd[3];
- int fd, pfd[2], n, nc, mid;
+ char buf[256], *user, *f[3];
+ int fd, pfd[2], n, nf, mid;
threadsetname("c2proc");
@@ -560,18 +560,18 @@ c2proc(void *)
while((n = read(pfd[1], buf, sizeof(buf)-1)) > 0){
buf[n] = 0;
- nc = tokenize(buf, cmd, nelem(cmd));
- if((nc == 2 || nc == 3) && strcmp(cmd[0], "show") == 0){
- if(nc == 2 && strcmp(cmd[1], "matches") == 0)
+ nf = tokenize(buf, f, nelem(f));
+ if((nf == 2 || nf == 3) && strcmp(f[0], "show") == 0){
+ if(nf == 2 && strcmp(f[1], "matches") == 0)
fprintmatches(pfd[1]);
- else if(nc == 3 && strcmp(cmd[1], "match") == 0){
- mid = strtoul(cmd[2], nil, 10);
+ else if(nf == 3 && strcmp(f[1], "match") == 0){
+ mid = strtoul(f[2], nil, 10);
fprintmatch(pfd[1], getmatch(mid));
}
- }else if(nc == 2 && strcmp(cmd[0], "debug") == 0){
- if(strcmp(cmd[1], "on") == 0)
+ }else if(nf == 2 && strcmp(f[0], "debug") == 0){
+ if(strcmp(f[1], "on") == 0)
debug = 1;
- else if(strcmp(cmd[1], "off") == 0)
+ else if(strcmp(f[1], "off") == 0)
debug = 0;
}
}