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* initial implementation of an AI.rodri2023-10-066-42/+336
* get rid of unused wav structs from the mixer.rodri2023-10-021-18/+0
* add more sfx and do some of their orchestration.rodri2023-10-025-11/+54
* replaced the custom wav decoder for the general Pcm one using the audio(1) ones.rodri2023-10-022-278/+90
* get the condition right.rodri2023-10-011-1/+1
* fixed a Menulist.update bug where it would return 0 when there were no entries.rodri2023-10-011-1/+7
* add a credits file, acknowledging people. add another sfx.rodri2023-10-013-1/+16
* add a mixer and some background sfx.rodri2023-10-019-10/+945
* send the matches list upon first connection. changed the syntax a bit.rodri2023-09-292-20/+34
* paint the none entry in the middle of the row too.rodri2023-09-291-1/+2
* added a border to the boards and corrected a bug when placing a ship.rodri2023-09-284-16/+23
* got rid of static Image pointers in favor of a global color palette.rodri2023-09-281-59/+59
* updated How to play.rodri2023-09-271-8/+13
* give more feedback about the current state of play to the spectator.rodri2023-09-271-3/+8
* implemented spectator mode.rodri2023-09-275-28/+135
* initial work towards spectator mode.rodri2023-09-265-5/+92
* add parsecmd to the client. finish the menulist of matches.rodri2023-09-222-60/+144
* add parsecmd to the server.rodri2023-09-216-22/+182
* more work on the menulist of matches.rodri2023-09-207-92/+169
* initial work on a menu of matches.rodri2023-09-173-34/+134
* update readme file.rodri2023-09-171-2/+2
* renamed cmd to f(ields) to better reflect their nature.rodri2023-09-161-29/+29
* remove leftover msgq channel.rodri2023-09-161-2/+0
* don't send shots when the game is over. and freeze the cursor.rodri2023-09-151-2/+2
* fix mouse button handling.rodri2023-09-151-11/+11
* really allow any key to be pressed to continue.rodri2023-09-151-5/+7
* draw the game's title.rodri2023-09-1515-0/+29
* got rid of unnecessary operator process.rodri2023-09-151-60/+52
* fit client to the new architecture. clean things up, make them more consistent.rodri2023-09-153-60/+103
* new server architecture.rodri2023-09-155-174/+569
* fixed game-breaking typo.rodri2023-09-101-1/+1
* don't rotate the ship when moving the mouse while pressing mmb.rodri2023-09-091-2/+6
* made playerq a Channel, turned polling into send/recv points and got rid of t...rodri2023-09-092-90/+37
* wrote a manual.rodri2023-09-082-4/+68
* got rid of unused locking popplayer. use an fd for the threadgrp.rodri2023-09-081-21/+4
* inline spawned threads to threadmain.Amavect2023-09-073-73/+46
* obtain each player's username and show it during battle.rodri2023-09-013-9/+35
* make playerq a fifo instead of a lifo.rodri2023-09-011-4/+10
* change mmb to rotate the ship without presenting a menu.rodri2023-09-012-50/+40
* correct patrolcursor not showing up after finishing a battle.rodri2023-08-311-3/+5
* show the board labels.rodri2023-08-311-0/+21
* improved playerq locking.rodri2023-08-313-20/+59
* forbid placing ships after being done with the layout.rodri2023-08-304-29/+66
* added new cursors and their switching.rodri2023-08-301-28/+71
* change the cursor based on game state (waiting and playing).rodri2023-08-301-9/+52
* implemented match conclusion logic and notification.rodri2023-08-294-8/+79
* reset the boards after each game.rodri2023-08-294-14/+68
* removed unnecessary pointer.rodri2023-08-292-12/+8
* major development stride:rodri2023-08-295-103/+254
* show the current state and keep ships from overlapping.rodri2023-08-261-9/+38