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* initial work on a menu of matches.rodri2023-09-171-2/+2
* renamed cmd to f(ields) to better reflect their nature.rodri2023-09-161-29/+29
* remove leftover msgq channel.rodri2023-09-161-2/+0
* got rid of unnecessary operator process.rodri2023-09-151-60/+52
* fit client to the new architecture. clean things up, make them more consistent.rodri2023-09-151-0/+2
* new server architecture.rodri2023-09-151-160/+502
* fixed game-breaking typo.rodri2023-09-101-1/+1
* made playerq a Channel, turned polling into send/recv points and got rid of t...rodri2023-09-091-81/+37
* got rid of unused locking popplayer. use an fd for the threadgrp.rodri2023-09-081-21/+4
* inline spawned threads to threadmain.Amavect2023-09-071-6/+4
* obtain each player's username and show it during battle.rodri2023-09-011-7/+13
* make playerq a fifo instead of a lifo.rodri2023-09-011-4/+10
* improved playerq locking.rodri2023-08-311-14/+27
* forbid placing ships after being done with the layout.rodri2023-08-301-0/+4
* implemented match conclusion logic and notification.rodri2023-08-291-1/+9
* reset the boards after each game.rodri2023-08-291-7/+17
* removed unnecessary pointer.rodri2023-08-291-6/+4
* major development stride:rodri2023-08-291-33/+94
* implemented most of the layout code.rodri2023-08-251-1/+1
* fixed the match process cleanup procedure.rodri2023-08-241-76/+62
* added the rules manual.rodri2023-08-161-32/+61
* latest try of player mgmt procedure. (not working)rodri2023-08-121-29/+178
* initial commit.rodri2023-08-081-0/+98