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#include <u.h>
#include <libc.h>
typedef struct Point Point;
struct Point
{
int x, y;
};
typedef struct Pointd Pointd;
struct Pointd
{
double x, y, w;
};
Point
Pt(int x, int y)
{
return (Point){x, y};
}
Pointd
Ptd(double x, double y, double w)
{
return (Pointd){x, y, w};
}
vlong t0;
void
main()
{
Point p;
Pointd pd;
t0 = nsec();
p = (Point){2, 3};
fprint(2, "p1 %lldnsec\n", nsec()-t0);
t0 = nsec();
p = Pt(2, 3);
fprint(2, "p2 %lldnsec\n", nsec()-t0);
t0 = nsec();
pd = (Pointd){2.0, 3.0, 1.0};
fprint(2, "pd1 %lldnsec\n", nsec()-t0);
t0 = nsec();
pd = Ptd(2.0, 3.0, 1.0);
fprint(2, "pd2 %lldnsec\n", nsec()-t0);
exits(0);
}
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