diff options
author | rodri <rgl@antares-labs.eu> | 2020-04-13 09:52:35 +0000 |
---|---|---|
committer | rodri <rgl@antares-labs.eu> | 2020-04-13 09:52:35 +0000 |
commit | 0c954e9b9a7579afaf0419471dfec0452dd202e0 (patch) | |
tree | b7eadbfa58ab7aa57ca4451045f67230b94c786f | |
parent | fc201ec63c3a98b34bf8abb1b9e72e1551e81d55 (diff) | |
download | libgeometry-0c954e9b9a7579afaf0419471dfec0452dd202e0.tar.gz libgeometry-0c954e9b9a7579afaf0419471dfec0452dd202e0.tar.bz2 libgeometry-0c954e9b9a7579afaf0419471dfec0452dd202e0.zip |
add a readme
-rw-r--r-- | readme | 16 |
1 files changed, 16 insertions, 0 deletions
@@ -0,0 +1,16 @@ +libgeometry + +Libgeometry is a computational geometry library built with graphics +and simulators in mind. + +It isn't yet finished, but it already provides some nice fundamental +blocks with which to build more complex processors. It also is an +improvement over the stock libgeometry shipping with plan9(front). + +To use it: mk install it and include the geometry.h from your +projects, then link against the generated libgeometry.a$O. + +You can find the documentation in doc/, although it doesn't document +the whole API at the moment. Points (of which are also vectors), +Matrices and Quaternions are mostly complete. When in doubt, read +the code. |