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authorrodri <rgl@antares-labs.eu>2024-02-13 16:40:31 +0000
committerrodri <rgl@antares-labs.eu>2024-02-13 16:40:31 +0000
commit5b93335dd430e09a71ebaba131826cd7db154cb4 (patch)
tree001f2c074d836ad2f31b8836be8443f1f18be327 /.workspace
parente90bf70b0d7167166a3c84e4f3e9277ce4a7e97a (diff)
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lay out the grounds for a scene renderer.
also fixed an issue with cliptriangle() where an entire tri would get discarded if all its vertices were outside the frustum.
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