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authorrodri <rgl@antares-labs.eu>2024-08-10 17:57:02 +0000
committerrodri <rgl@antares-labs.eu>2024-08-10 17:57:02 +0000
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experimental A-buffer implementation.
very simple, without anti-aliasing, made for getting OIT (order independent transparency) rendering of arbitrary objects. also added switches for blending, depth testing and the A-buffer to the camera.
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