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authorrodri <rgl@antares-labs.eu>2024-07-09 20:56:27 +0000
committerrodri <rgl@antares-labs.eu>2024-07-09 20:56:27 +0000
commit45bdbbcb16c1c95b8c7450fd6700c0a32418c98d (patch)
treec0a7abfbba536ecfee3d34cf1a1f594009108bc5 /obj.c
parent714038d0bce05c734d4e45289ec2bf1174463e4a (diff)
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texture nomenclature changes. fb format RGBA → XRGB.
we are still doing alpha blending, so we use the X chan internally, but we don't care about it when (mem)drawing to the screen.
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