diff options
author | rodri <rgl@antares-labs.eu> | 2024-03-06 22:09:24 +0000 |
---|---|---|
committer | rodri <rgl@antares-labs.eu> | 2024-03-06 22:09:24 +0000 |
commit | 2b19d1a580c0e281010fd200128081b8e3f4af7f (patch) | |
tree | 87d771a8445c090070475739f3abaff3f587a259 /render.c | |
parent | e848ff8f07c022537fd6b369db8f126251e9b96e (diff) | |
download | libgraphics-2b19d1a580c0e281010fd200128081b8e3f4af7f.tar.gz libgraphics-2b19d1a580c0e281010fd200128081b8e3f4af7f.tar.bz2 libgraphics-2b19d1a580c0e281010fd200128081b8e3f4af7f.zip |
pass material properties to the fshader.
this way users can refer to per-surface material features
when shading pixels.
Diffstat (limited to 'render.c')
-rw-r--r-- | render.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -415,7 +415,7 @@ shaderunit(void *arg) } idxtab = &(*ep)->indextab[OBJVTexture]; - if(params->entity->mdl->tex != nil && idxtab->nindex == 3){ + if(idxtab->nindex == 3){ t[0][0].uv = Pt2(tverts[idxtab->indices[0]].u, tverts[idxtab->indices[0]].v, 1); t[0][1].uv = Pt2(tverts[idxtab->indices[1]].u, |