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authorrodri <rgl@antares-labs.eu>2024-05-20 20:20:48 +0000
committerrodri <rgl@antares-labs.eu>2024-05-20 20:20:48 +0000
commitd3516b11559657935d70829c672f29393e857b8e (patch)
tree13c2b87f9daf6bd813f43c750fef52d5b8b34ddd /render.c
parent6e461add61d35d23f733cffb5064a286419b79b0 (diff)
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fix the perspective projection and add inverse xform functions.
Diffstat (limited to 'render.c')
-rw-r--r--render.c112
1 files changed, 0 insertions, 112 deletions
diff --git a/render.c b/render.c
index 88e74c2..f0fffd7 100644
--- a/render.c
+++ b/render.c
@@ -52,118 +52,6 @@ isfacingback(Primitive p)
return sa <= 0;
}
-/*
- * transforms p from e's reference frame into
- * the world.
- */
-Point3
-model2world(Entity *e, Point3 p)
-{
- return invrframexform3(p, *e);
-}
-
-/*
- * transforms p from the world reference frame
- * to c's one (aka Viewing Coordinate System).
- */
-Point3
-world2vcs(Camera *c, Point3 p)
-{
- return rframexform3(p, *c);
-}
-
-/*
- * projects p from the VCS to clip space, placing
- * p.[xyz] ∈ (-∞,-w)∪[-w,w]∪(w,∞) where [-w,w]
- * represents the visibility volume.
- *
- * the clipping planes are:
- *
- * | -w | w |
- * +----------------+
- * | left | right |
- * | bottom | top |
- * | far | near |
- */
-Point3
-vcs2clip(Camera *c, Point3 p)
-{
- return xform3(p, c->proj);
-}
-
-Point3
-world2clip(Camera *c, Point3 p)
-{
- return vcs2clip(c, world2vcs(c, p));
-}
-
-/*
- * performs the perspective division, placing
- * p.[xyz] ∈ [-1,1] and p.w = 1/z
- * (aka Normalized Device Coordinates).
- *
- * p.w is kept as z⁻¹ so we can later do
- * perspective-correct attribute interpolation.
- */
-static Point3
-clip2ndc(Point3 p)
-{
- p.w = p.w == 0? 1: 1.0/p.w;
- p.x *= p.w;
- p.y *= p.w;
- p.z *= p.w;
- return p;
-}
-
-/*
- * scales p to fit the destination viewport,
- * placing p.x ∈ [0,width], p.y ∈ [0,height],
- * p.z ∈ [0,1] and leaving p.w intact.
- */
-static Point3
-ndc2viewport(Framebuf *fb, Point3 p)
-{
- Matrix3 view = {
- Dx(fb->r)/2.0, 0, 0, Dx(fb->r)/2.0,
- 0, -Dy(fb->r)/2.0, 0, Dy(fb->r)/2.0,
- 0, 0, 1.0/2.0, 1.0/2.0,
- 0, 0, 0, 1,
- };
- double w;
-
- w = p.w;
- p.w = 1;
- p = xform3(p, view);
- p.w = w;
- return p;
-}
-
-void
-perspective(Matrix3 m, double fov, double a, double n, double f)
-{
- double cotan;
-
- cotan = 1/tan(fov/2);
- identity3(m);
- m[0][0] = cotan/a;
- m[1][1] = cotan;
- m[2][2] = (f+n)/(f-n);
- m[2][3] = -2*f*n/(f-n);
- m[3][2] = -1;
-}
-
-void
-orthographic(Matrix3 m, double l, double r, double b, double t, double n, double f)
-{
- identity3(m);
- m[0][0] = 2/(r - l);
- m[1][1] = 2/(t - b);
- m[2][2] = -2/(f - n);
- m[0][3] = -(r + l)/(r - l);
- m[1][3] = -(t + b)/(t - b);
- m[2][3] = -(f + n)/(f - n);
-}
-
static void
rasterize(Rastertask *task)
{