diff options
-rw-r--r-- | color.c | 138 | ||||
-rw-r--r-- | graphics.h | 4 | ||||
-rw-r--r-- | mkfile | 1 | ||||
-rw-r--r-- | render.c | 4 | ||||
-rw-r--r-- | texture.c | 18 |
5 files changed, 150 insertions, 15 deletions
@@ -0,0 +1,138 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <memdraw.h> +#include <geometry.h> +#include "libobj/obj.h" +#include "graphics.h" +#include "internal.h" + +/* + * generated with: + * % seq 0 255 | awk '{$0 = $0/255; if($0 > 0.04045) $0 = (($0+0.055)/1.055)^2.4; else $0 = $0/12.92; printf("\t0x%02X,%s", int($0*255+0.5), NR%8 == 0? "\n": "")}' + */ +static uchar srgb2lineartab[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, + 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, + 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x05, 0x05, + 0x05, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, + 0x08, 0x08, 0x08, 0x08, 0x09, 0x09, 0x09, 0x0A, + 0x0A, 0x0A, 0x0B, 0x0B, 0x0C, 0x0C, 0x0C, 0x0D, + 0x0D, 0x0D, 0x0E, 0x0E, 0x0F, 0x0F, 0x10, 0x10, + 0x11, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, + 0x14, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, + 0x19, 0x19, 0x1A, 0x1B, 0x1B, 0x1C, 0x1D, 0x1D, + 0x1E, 0x1E, 0x1F, 0x20, 0x20, 0x21, 0x22, 0x23, + 0x23, 0x24, 0x25, 0x25, 0x26, 0x27, 0x28, 0x29, + 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2D, 0x2E, 0x2F, + 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, 0x36, + 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, + 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, + 0x47, 0x48, 0x49, 0x4A, 0x4C, 0x4D, 0x4E, 0x4F, + 0x50, 0x51, 0x52, 0x54, 0x55, 0x56, 0x57, 0x58, + 0x5A, 0x5B, 0x5C, 0x5D, 0x5F, 0x60, 0x61, 0x63, + 0x64, 0x65, 0x67, 0x68, 0x69, 0x6B, 0x6C, 0x6D, + 0x6F, 0x70, 0x72, 0x73, 0x74, 0x76, 0x77, 0x79, + 0x7A, 0x7C, 0x7D, 0x7F, 0x80, 0x82, 0x83, 0x85, + 0x86, 0x88, 0x8A, 0x8B, 0x8D, 0x8E, 0x90, 0x92, + 0x93, 0x95, 0x97, 0x98, 0x9A, 0x9C, 0x9D, 0x9F, + 0xA1, 0xA3, 0xA4, 0xA6, 0xA8, 0xAA, 0xAB, 0xAD, + 0xAF, 0xB1, 0xB3, 0xB5, 0xB7, 0xB8, 0xBA, 0xBC, + 0xBE, 0xC0, 0xC2, 0xC4, 0xC6, 0xC8, 0xCA, 0xCC, + 0xCE, 0xD0, 0xD2, 0xD4, 0xD6, 0xD8, 0xDA, 0xDC, + 0xDE, 0xE0, 0xE2, 0xE5, 0xE7, 0xE9, 0xEB, 0xED, + 0xEF, 0xF2, 0xF4, 0xF6, 0xF8, 0xFA, 0xFD, 0xFF, +}; + +/* + * generated with: + * % seq 0 255 | awk '{$0 = $0/255.0; if($0 > 0.0031308) $0 = 1.055*$0^(1.0/2.4)-0.055; else $0 = $0*12.92; printf("\t0x%02X,%s", int($0*255+0.5), NR%8 == 0? "\n": "")}' + */ +static uchar linear2srgbtab[] = { + 0x00, 0x0D, 0x16, 0x1C, 0x22, 0x26, 0x2A, 0x2E, + 0x32, 0x35, 0x38, 0x3B, 0x3D, 0x40, 0x42, 0x45, + 0x47, 0x49, 0x4B, 0x4D, 0x4F, 0x51, 0x53, 0x55, + 0x56, 0x58, 0x5A, 0x5C, 0x5D, 0x5F, 0x60, 0x62, + 0x63, 0x65, 0x66, 0x68, 0x69, 0x6A, 0x6C, 0x6D, + 0x6E, 0x70, 0x71, 0x72, 0x73, 0x75, 0x76, 0x77, + 0x78, 0x79, 0x7A, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, + 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, + 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, + 0x91, 0x92, 0x93, 0x94, 0x94, 0x95, 0x96, 0x97, + 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9C, 0x9D, 0x9E, + 0x9F, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA3, 0xA4, + 0xA5, 0xA6, 0xA7, 0xA7, 0xA8, 0xA9, 0xAA, 0xAA, + 0xAB, 0xAC, 0xAD, 0xAD, 0xAE, 0xAF, 0xAF, 0xB0, + 0xB1, 0xB2, 0xB2, 0xB3, 0xB4, 0xB4, 0xB5, 0xB6, + 0xB6, 0xB7, 0xB8, 0xB9, 0xB9, 0xBA, 0xBB, 0xBB, + 0xBC, 0xBD, 0xBD, 0xBE, 0xBE, 0xBF, 0xC0, 0xC0, + 0xC1, 0xC2, 0xC2, 0xC3, 0xC4, 0xC4, 0xC5, 0xC5, + 0xC6, 0xC7, 0xC7, 0xC8, 0xC8, 0xC9, 0xCA, 0xCA, + 0xCB, 0xCB, 0xCC, 0xCD, 0xCD, 0xCE, 0xCE, 0xCF, + 0xD0, 0xD0, 0xD1, 0xD1, 0xD2, 0xD2, 0xD3, 0xD4, + 0xD4, 0xD5, 0xD5, 0xD6, 0xD6, 0xD7, 0xD7, 0xD8, + 0xD8, 0xD9, 0xDA, 0xDA, 0xDB, 0xDB, 0xDC, 0xDC, + 0xDD, 0xDD, 0xDE, 0xDE, 0xDF, 0xDF, 0xE0, 0xE0, + 0xE1, 0xE2, 0xE2, 0xE3, 0xE3, 0xE4, 0xE4, 0xE5, + 0xE5, 0xE6, 0xE6, 0xE7, 0xE7, 0xE8, 0xE8, 0xE9, + 0xE9, 0xEA, 0xEA, 0xEB, 0xEB, 0xEC, 0xEC, 0xED, + 0xED, 0xEE, 0xEE, 0xEE, 0xEF, 0xEF, 0xF0, 0xF0, + 0xF1, 0xF1, 0xF2, 0xF2, 0xF3, 0xF3, 0xF4, 0xF4, + 0xF5, 0xF5, 0xF6, 0xF6, 0xF6, 0xF7, 0xF7, 0xF8, + 0xF8, 0xF9, 0xF9, 0xFA, 0xFA, 0xFB, 0xFB, 0xFB, + 0xFC, 0xFC, 0xFD, 0xFD, 0xFE, 0xFE, 0xFF, 0xFF, +}; + +/* + * Equations 5.32 and 5.30 from “Display Encoding”, Real-Time Rendering 4th ed. § 5.6 + */ +//static double +//_srgb2linear(double c) +//{ +// if(c > 0.04045) +// return pow((c + 0.055)/1.055, 2.4); +// return c/12.92; +//} +// +//static double +//_linear2srgb(double c) +//{ +// if(c > 0.0031308) +// return 1.055*pow(c, 1.0/2.4) - 0.055; +// return 12.92*c; +//} + +static double +_srgb2linear(double c) +{ + c = fclamp(c, 0, 1); + return srgb2lineartab[(int)(c*255)]/255.0; +} + +static double +_linear2srgb(double c) +{ + c = fclamp(c, 0, 1); + return linear2srgbtab[(int)(c*255)]/255.0; +} + +Color +srgb2linear(Color c) +{ + c.r = _srgb2linear(c.r); + c.g = _srgb2linear(c.g); + c.b = _srgb2linear(c.b); + return c; +} + +Color +linear2srgb(Color c) +{ + c.r = _linear2srgb(c.r); + c.g = _linear2srgb(c.g); + c.b = _linear2srgb(c.b); + return c; +} @@ -339,6 +339,10 @@ Point2 modulapt2(Point2, Point2); Point3 modulapt3(Point3, Point3); Memimage *rgb(ulong); +/* color */ +Color srgb2linear(Color); +Color linear2srgb(Color); + /* shadeop */ double sign(double); double step(double, double); @@ -13,6 +13,7 @@ OFILES=\ alloc.$O\ fb.$O\ shadeop.$O\ + color.$O\ util.$O\ nanosec.$O\ @@ -41,9 +41,9 @@ pixel(Framebuf *fb, Point p, Color c) ulong *dst; dst = fb->cb; - dc = ul2col(dst[Dx(fb->r)*p.y + p.x]); + dc = srgb2linear(ul2col(dst[Dx(fb->r)*p.y + p.x])); c = lerp3(dc, c, c.a); /* SoverD */ - dst[Dx(fb->r)*p.y + p.x] = col2ul(c); + dst[Dx(fb->r)*p.y + p.x] = col2ul(linear2srgb(c)); } static void @@ -29,18 +29,6 @@ uv2tp(Point2 uv, Memimage *i) } static Color -ul2col(ulong l) -{ - Color c; - - c.a = (l & 0xff)/255.0; - c.b = (l>>8 & 0xff)/255.0; - c.g = (l>>16 & 0xff)/255.0; - c.r = (l>>24 & 0xff)/255.0; - return c; -} - -static Color cbuf2col(uchar b[4]) { Color c; @@ -72,7 +60,11 @@ _memreadcolor(Memimage *i, Point sp) break; } - return cbuf2col(cbuf); + /* TODO + * not all textures require color space conversion. implement a better + * interface to let the user decide. + */ + return srgb2linear(cbuf2col(cbuf)); } /* |