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libgraphics
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3D computer graphics library
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graphics.h
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Author
Age
Files
Lines
*
remove quaternion sandwich utils (now part of libgeometry.)
HEAD
master
rodri
2024-10-19
1
-2
/
+4
*
shorten Shadertab prop names. add quaternion sandwich product utils.
rodri
2024-10-02
1
-3
/
+5
*
implement a uniforms interface through Shadertab.
rodri
2024-10-01
1
-13
/
+11
*
implement exportmodel(2).
rodri
2024-09-27
1
-0
/
+2
*
implement a parser for a model(6). get rid of the libobj dependency.
rodri
2024-09-26
1
-3
/
+5
*
camera: add a Camv constructor.
rodri
2024-09-21
1
-1
/
+2
*
implement clipped drawing. take branching out of the upscaler loop.
rodri
2024-09-20
1
-0
/
+5
*
turn the camera rendering options into a bitmap.
rodri
2024-09-13
1
-4
/
+7
*
change the raster format to RGBA32. draw to any image format. clean up.
rodri
2024-09-11
1
-5
/
+10
*
allocate renderjob times dynamically for the parallel stages.
rodri
2024-09-08
1
-1
/
+1
*
remove unnecessary copying. profile individual stage procs.
rodri
2024-09-07
1
-10
/
+10
*
unify shaders into a single interface.
rodri
2024-09-01
1
-18
/
+12
*
implement a general raster interface for the framebuffers.
rodri
2024-08-29
1
-9
/
+31
*
replace f?(min|max) functions with type-agnostic macros.
rodri
2024-08-27
1
-2
/
+2
*
scene: add a method to get an entity from a scene.
rodri
2024-08-25
1
-0
/
+1
*
methods to add primitives and materials to a Model.
rodri
2024-08-23
1
-0
/
+3
*
fix the A-buffer so that it handles multiple render passes.
rodri
2024-08-21
1
-0
/
+1
*
color: add ACES tone mapping functions.
rodri
2024-08-19
1
-0
/
+2
*
correct the light types constants.
rodri
2024-08-17
1
-3
/
+3
*
unify drawing routines and add clipped fb drawing support.
rodri
2024-08-17
1
-4
/
+2
*
fixes.
rodri
2024-08-13
1
-1
/
+1
*
fix FPINVAL error. knob for fb clear color. general improvements.
rodri
2024-08-11
1
-1
/
+3
*
experimental A-buffer implementation.
rodri
2024-08-10
1
-0
/
+29
*
offset fb during drawing based on viewport config. move OBJ-related procedure...
rodri
2024-08-07
1
-5
/
+10
*
make the depth buffer 32-bit.
rodri
2024-08-04
1
-1
/
+1
*
add a viewport upscale filters interface.
rodri
2024-08-02
1
-0
/
+9
*
reduce the volume of Camera.times records. clean up.
rodri
2024-07-20
1
-2
/
+2
*
fix stack overflow, skybox fov sensibility and scene duplication.
rodri
2024-07-15
1
-0
/
+1
*
initial viewport upscaling support.
rodri
2024-07-14
1
-0
/
+2
*
small improvements and a skybox bugfix.
rodri
2024-07-14
1
-1
/
+1
*
new camera interface.
rodri
2024-07-13
1
-2
/
+8
*
enable culling and add a camera knob for it.
rodri
2024-07-13
1
-11
/
+14
*
fix the geometry glitches when moving things around.
rodri
2024-07-13
1
-2
/
+8
*
small improvements.
rodri
2024-07-12
1
-1
/
+2
*
texture nomenclature changes. fb format RGBA → XRGB.
rodri
2024-07-09
1
-3
/
+3
*
create a new texture interface.
rodri
2024-07-05
1
-8
/
+22
*
rough color space conversion implementation.
rodri
2024-07-04
1
-0
/
+4
*
fix the barycoords routine to avoid reporting false degenerates.
rodri
2024-06-14
1
-0
/
+2
*
replace the Memimage color buffer with a ulong* one. some fixes.
rodri
2024-06-13
1
-2
/
+1
*
add spotlight params and a light color shading routine. other things.
rodri
2024-06-10
1
-0
/
+7
*
add cubemaps.
rodri
2024-06-06
1
-2
/
+15
*
add a tangent parameter for normal mapping, and a world2model xform.
rodri
2024-06-04
1
-1
/
+3
*
add a normal map property to Material.
rodri
2024-05-28
1
-0
/
+1
*
replace the Framebufctl's Lock with a QLock.
rodri
2024-05-23
1
-1
/
+1
*
fix the perspective projection and add inverse xform functions.
rodri
2024-05-20
1
-0
/
+9
*
render: improve line raster (not fixed yet). also tag jobs with an id.
rodri
2024-05-17
1
-1
/
+2
*
add a name property to Material.
rodri
2024-05-12
1
-0
/
+1
*
add a general primitive with support for points, lines and triangles.
rodri
2024-05-03
1
-8
/
+7
*
replace the Triangle with a general purpose Primitive.
rodri
2024-04-16
1
-8
/
+19
*
add some instrumentation to measure pipeline stage time.
rodri
2024-04-15
1
-0
/
+15
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