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* scene: correct blatant use-after-free.rodri2024-04-031-2/+3
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* scene: add a way to remove entities and fix the clearscene routine.rodri2024-04-031-1/+11
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* add trivial nil checks to some of the cleanup procedures.rodri2024-04-031-1/+8
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* scene: implement full cleanup procedures.rodri2024-04-031-2/+21
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* scene: fix uninitialized nents field.rodri2024-04-031-0/+1
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* add initial support for OBJMaterial properties.rodri2024-02-211-0/+1
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* implement general polygon fan triangulation.rodri2024-02-151-61/+48
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* lay out the grounds for a scene renderer.rodri2024-02-131-0/+185
also fixed an issue with cliptriangle() where an entire tri would get discarded if all its vertices were outside the frustum.