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3D computer graphics library
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path:
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texture.c
Commit message (
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Author
Age
Files
Lines
*
define model(6) prim as P instead. add GREY8 textures. add more documentation.
rodri
2024-09-30
1
-3
/
+8
*
implement exportmodel(2).
rodri
2024-09-27
1
-0
/
+1
*
implement a parser for a model(6). get rid of the libobj dependency.
rodri
2024-09-26
1
-1
/
+0
*
change the raster format to RGBA32. draw to any image format. clean up.
rodri
2024-09-11
1
-0
/
+7
*
texture: clamp the coordinates instead of aborting when out of bounds.
rodri
2024-09-09
1
-1
/
+2
*
fix stack overflow, skybox fov sensibility and scene duplication.
rodri
2024-07-15
1
-6
/
+19
*
fix the geometry glitches when moving things around.
rodri
2024-07-13
1
-0
/
+19
*
texture nomenclature changes. fb format RGBA → XRGB.
rodri
2024-07-09
1
-2
/
+2
*
create a new texture interface.
rodri
2024-07-05
1
-28
/
+49
*
rough color space conversion implementation.
rodri
2024-07-04
1
-13
/
+5
*
add cubemaps.
rodri
2024-06-06
1
-0
/
+102
*
make the fshader return a Color instead of a Memimage. clean things up.
rodri
2024-03-06
1
-5
/
+11
*
add a texture sampler with nearest and bilinear routines.
rodri
2024-03-06
1
-0
/
+104