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* implement a uniforms interface through Shadertab.rodri2024-10-011-3/+3
* implement a parser for a model(6). get rid of the libobj dependency.rodri2024-09-261-1/+0
* remove unnecessary copying. profile individual stage procs.rodri2024-09-071-4/+0
* unify shaders into a single interface.rodri2024-09-011-1/+3
* fix a double-free. add a generic value-swapping macro.rodri2024-08-051-10/+0
* fix line interpolation during rasterization.rodri2024-08-021-0/+10
* replace the Memimage color buffer with a ulong* one. some fixes.rodri2024-06-131-0/+1
* add spotlight params and a light color shading routine. other things.rodri2024-06-101-1/+4
* use the new libgeometry berp routines. add a frame counter to the camstats.rodri2024-03-211-17/+5
* pass material properties to the fshader.rodri2024-03-061-0/+2
* add user-defined vertex attributes (varyings) and improve the interpolation c...rodri2024-03-031-0/+148