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#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <memdraw.h>
#include <geometry.h>
#include "libobj/obj.h"
#include "graphics.h"
#include "internal.h"
void *
emalloc(ulong n)
{
void *p;
p = malloc(n);
if(p == nil)
sysfatal("malloc: %r");
setmalloctag(p, getcallerpc(&n));
return p;
}
void *
erealloc(void *p, ulong n)
{
void *np;
np = realloc(p, n);
if(np == nil){
if(n == 0)
return nil;
sysfatal("realloc: %r");
}
if(p == nil)
setmalloctag(np, getcallerpc(&p));
else
setrealloctag(np, getcallerpc(&p));
return np;
}
Memimage *
eallocmemimage(Rectangle r, ulong chan)
{
Memimage *i;
i = allocmemimage(r, chan);
if(i == nil)
sysfatal("allocmemimage: %r");
memfillcolor(i, DTransparent);
return i;
}
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