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#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <memdraw.h>
#include <geometry.h>
#include "libobj/obj.h"
#include "graphics.h"
#include "internal.h"
double
step(double edge, double n)
{
if(n < edge)
return 0;
return 1;
}
double
smoothstep(double edge0, double edge1, double n)
{
double t;
t = fclamp((n-edge0)/(edge1-edge0), 0, 1);
return t*t * (3 - 2*t);
}
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