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authorrodri <rgl@antares-labs.eu>2023-02-23 20:15:05 +0000
committerrodri <rgl@antares-labs.eu>2023-02-23 20:15:05 +0000
commit0f75049222798e1bfee7c5bff80bee6a0b7fdd2c (patch)
tree3ad66af278fa88d0286231bee8b20749146d7664 /universe.c
parent5052a27ece26976e3bec769896bbdc65d9e5ede2 (diff)
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made adjustments to the particles's thrust and player input processing.
Diffstat (limited to 'universe.c')
-rw-r--r--universe.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/universe.c b/universe.c
index bce345c..cf310ef 100644
--- a/universe.c
+++ b/universe.c
@@ -48,7 +48,7 @@ ship_fire(Ship *s)
0, 0, 1,
};
- bv = mulpt2(xform(Vec2(1,0), R), THRUST);
+ bv = mulpt2(xform(Vec2(1,0), R), 10*THRUST);
for(i = 0; i < nelem(s->rounds); i++)
if(!s->rounds[i].fired){